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series_set.go
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series_set.go
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package tsdb
import (
"io"
"sync"
"unsafe"
"github.com/influxdata/roaring"
)
// SeriesIDSet represents a lockable bitmap of series ids.
type SeriesIDSet struct {
sync.RWMutex
bitmap *roaring.Bitmap
}
// NewSeriesIDSet returns a new instance of SeriesIDSet.
func NewSeriesIDSet(a ...uint64) *SeriesIDSet {
ss := &SeriesIDSet{bitmap: roaring.NewBitmap()}
if len(a) > 0 {
a32 := make([]uint32, len(a))
for i := range a {
a32[i] = uint32(a[i])
}
ss.bitmap.AddMany(a32)
}
return ss
}
// Bytes estimates the memory footprint of this SeriesIDSet, in bytes.
func (s *SeriesIDSet) Bytes() int {
var b int
s.RLock()
b += 24 // mu RWMutex is 24 bytes
b += int(unsafe.Sizeof(s.bitmap)) + int(s.bitmap.GetSizeInBytes())
s.RUnlock()
return b
}
// Add adds the series id to the set.
func (s *SeriesIDSet) Add(id uint64) {
s.Lock()
defer s.Unlock()
s.AddNoLock(id)
}
// AddNoLock adds the series id to the set. Add is not safe for use from multiple
// goroutines. Callers must manage synchronization.
func (s *SeriesIDSet) AddNoLock(id uint64) {
s.bitmap.Add(uint32(id))
}
// AddMany adds multiple ids to the SeriesIDSet. AddMany takes a lock, so may not be
// optimal to call many times with few ids.
func (s *SeriesIDSet) AddMany(ids ...uint64) {
if len(ids) == 0 {
return
}
a32 := make([]uint32, len(ids))
for i := range ids {
a32[i] = uint32(ids[i])
}
s.Lock()
defer s.Unlock()
s.bitmap.AddMany(a32)
}
// Contains returns true if the id exists in the set.
func (s *SeriesIDSet) Contains(id uint64) bool {
s.RLock()
x := s.ContainsNoLock(id)
s.RUnlock()
return x
}
// SetCOW sets the copy-on-write status of the underlying bitmap. When SetCOW(true)
// is called, modifications to the bitmap will result in copies of the relevant
// data structures being made, preventing consumers of clones of the bitmap from
// seeing those modifications.
func (s *SeriesIDSet) SetCOW(b bool) {
s.Lock()
defer s.Unlock()
s.bitmap.SetCopyOnWrite(b)
}
// ContainsNoLock returns true if the id exists in the set. ContainsNoLock is
// not safe for use from multiple goroutines. The caller must manage synchronization.
func (s *SeriesIDSet) ContainsNoLock(id uint64) bool {
return s.bitmap.Contains(uint32(id))
}
// Remove removes the id from the set.
func (s *SeriesIDSet) Remove(id uint64) {
s.Lock()
defer s.Unlock()
s.RemoveNoLock(id)
}
// RemoveNoLock removes the id from the set. RemoveNoLock is not safe for use
// from multiple goroutines. The caller must manage synchronization.
func (s *SeriesIDSet) RemoveNoLock(id uint64) {
s.bitmap.Remove(uint32(id))
}
// Cardinality returns the cardinality of the SeriesIDSet.
func (s *SeriesIDSet) Cardinality() uint64 {
s.RLock()
defer s.RUnlock()
return s.bitmap.GetCardinality()
}
// Merge merged the contents of others into s. The caller does not need to
// provide s as an argument, and the contents of s will always be present in s
// after Merge returns.
func (s *SeriesIDSet) Merge(others ...*SeriesIDSet) {
bms := make([]*roaring.Bitmap, 0, len(others)+1)
s.RLock()
bms = append(bms, s.bitmap) // Add ourself.
// Add other bitsets.
for _, other := range others {
other.RLock()
defer other.RUnlock() // Hold until we have merged all the bitmaps
bms = append(bms, other.bitmap)
}
result := roaring.FastOr(bms...)
s.RUnlock()
s.Lock()
s.bitmap = result
s.Unlock()
}
// MergeInPlace merges other into s, modifying s in the process.
func (s *SeriesIDSet) MergeInPlace(other *SeriesIDSet) {
if s == other {
return
}
other.RLock()
s.Lock()
s.bitmap.Or(other.bitmap)
s.Unlock()
other.RUnlock()
}
// Equals returns true if other and s are the same set of ids.
func (s *SeriesIDSet) Equals(other *SeriesIDSet) bool {
if s == other {
return true
}
s.RLock()
defer s.RUnlock()
other.RLock()
defer other.RUnlock()
return s.bitmap.Equals(other.bitmap)
}
// And returns a new SeriesIDSet containing elements that were present in s and other.
func (s *SeriesIDSet) And(other *SeriesIDSet) *SeriesIDSet {
s.RLock()
defer s.RUnlock()
other.RLock()
defer other.RUnlock()
return &SeriesIDSet{bitmap: roaring.And(s.bitmap, other.bitmap)}
}
// AndNot returns a new SeriesIDSet containing elements that were present in s,
// but not present in other.
func (s *SeriesIDSet) AndNot(other *SeriesIDSet) *SeriesIDSet {
s.RLock()
defer s.RUnlock()
other.RLock()
defer other.RUnlock()
return &SeriesIDSet{bitmap: roaring.AndNot(s.bitmap, other.bitmap)}
}
// ForEach calls f for each id in the set. The function is applied to the IDs
// in ascending order.
func (s *SeriesIDSet) ForEach(f func(id uint64)) {
s.RLock()
defer s.RUnlock()
itr := s.bitmap.Iterator()
for itr.HasNext() {
f(uint64(itr.Next()))
}
}
// ForEachNoLock calls f for each id in the set without taking a lock.
func (s *SeriesIDSet) ForEachNoLock(f func(id uint64)) {
itr := s.bitmap.Iterator()
for itr.HasNext() {
f(uint64(itr.Next()))
}
}
func (s *SeriesIDSet) String() string {
s.RLock()
defer s.RUnlock()
return s.bitmap.String()
}
// Diff removes from s any elements also present in other.
func (s *SeriesIDSet) Diff(other *SeriesIDSet) {
other.RLock()
defer other.RUnlock()
s.Lock()
defer s.Unlock()
s.bitmap = roaring.AndNot(s.bitmap, other.bitmap)
}
// Clone returns a new SeriesIDSet with a deep copy of the underlying bitmap.
func (s *SeriesIDSet) Clone() *SeriesIDSet {
s.RLock()
defer s.RUnlock()
return s.CloneNoLock()
}
// CloneNoLock calls Clone without taking a lock.
func (s *SeriesIDSet) CloneNoLock() *SeriesIDSet {
new := NewSeriesIDSet()
new.bitmap = s.bitmap.Clone()
return new
}
// Iterator returns an iterator to the underlying bitmap.
// This iterator is not protected by a lock.
func (s *SeriesIDSet) Iterator() SeriesIDSetIterable {
return s.bitmap.Iterator()
}
// UnmarshalBinary unmarshals data into the set.
func (s *SeriesIDSet) UnmarshalBinary(data []byte) error {
s.Lock()
defer s.Unlock()
return s.bitmap.UnmarshalBinary(data)
}
// UnmarshalBinaryUnsafe unmarshals data into the set.
// References to the underlying data are used so data should not be reused by caller.
func (s *SeriesIDSet) UnmarshalBinaryUnsafe(data []byte) error {
s.Lock()
defer s.Unlock()
_, err := s.bitmap.FromBuffer(data)
return err
}
// WriteTo writes the set to w.
func (s *SeriesIDSet) WriteTo(w io.Writer) (int64, error) {
s.RLock()
defer s.RUnlock()
return s.bitmap.WriteTo(w)
}
// Clear clears the underlying bitmap for re-use. Clear is safe for use by multiple goroutines.
func (s *SeriesIDSet) Clear() {
s.Lock()
defer s.Unlock()
s.ClearNoLock()
}
// ClearNoLock clears the underlying bitmap for re-use without taking a lock.
func (s *SeriesIDSet) ClearNoLock() {
s.bitmap.Clear()
}
// Slice returns a slice of series ids.
func (s *SeriesIDSet) Slice() []uint64 {
s.RLock()
defer s.RUnlock()
a := make([]uint64, 0, s.bitmap.GetCardinality())
for _, seriesID := range s.bitmap.ToArray() {
a = append(a, uint64(seriesID))
}
return a
}
type SeriesIDSetIterable interface {
HasNext() bool
Next() uint32
}