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Jaliborc edited this page Oct 3, 2011 · 4 revisions

Display Tab

The display tab controls text formatting and filtering. It includes the following options:

Enable Cooldown Text

As discussed in this guide, if unchecked will disable OmniCC for the selected group.

Automatically scale text to fit within frames

When checked, OmniCC will automatically adjust the size of cooldown text in order to better fit within a frame.

Auto Scaling

Show cooldown models

This toggles showing cooldown models

Show Models (Cooldown models on and off)

Finish effect

This controls which effect to display when a cooldown finishes, if any. Several finish effects come already included with OmniCC. Here's some examples:

Pulse (The pulse effect)

Shine (The shine effect)

Theoretically, more effects can be written as plugins for OmniCC. Whether anyone will do that or not remains to be seen.

Minimum duration to display a finish effect

This controls how long a cooldown must be (in seconds) in order for a finish effect to be displayed.

Minimum duration to display text as MM:SS

This controls at what duration a cooldown will begin to show text in a minutes:seconds format, if ever.

MM:SS (Cooldown text in MM:SS format)

Minimum duration to display tenths of seconds

This controls at what duration a cooldown will begin to include tenths of seconds, if ever.

Tenths Display (Cooldown text showing tenths of seconds)

Minimum duration to display text

This controls how long a cooldown must be in order to display text. For instance, it can be used for filtering out the global cooldown (about 1.5 seconds), which most abilities share.

Minimum size to display text

As discussed in this guide, this controls how big a cooldown must be to filter out text. It can be used to filter out text on small items, mainly.