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Bug with current replay logic implementation. #28

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AkshayAgarwal007 opened this issue Mar 19, 2016 · 2 comments
Open

Bug with current replay logic implementation. #28

AkshayAgarwal007 opened this issue Mar 19, 2016 · 2 comments

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@AkshayAgarwal007
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The text field where the pause state is being displayed either needs to be destroyed and a new text field object needs to be created or the text field object should be assigned an empty string and no new text object should be created. The later is a better implementation but this hasn't been properly implemented. This needs to be fixed.
screenshot 64
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@AkshayAgarwal007
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I have fixed the issue. #29

@Vigneshsekar
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Thanks @AkshayAgarwal007. Will look into your changes and merge it very soon.

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