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OpenGl ES 2.0 - called unimplemented OpenGL ES API #1

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antag0n1st opened this issue Jan 3, 2014 · 1 comment
Open

OpenGl ES 2.0 - called unimplemented OpenGL ES API #1

antag0n1st opened this issue Jan 3, 2014 · 1 comment

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@antag0n1st
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Why there is a problem when using OpenGL 2.0 ....

when I'm using this code

mGLView = new GLSurfaceView(this);
mGLView.setEGLContextClientVersion(2);

it displays an empty black screen and in the log I get:

libEGL called unimplemented OpenGL ES API

@twicecircled
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Hi there,

SpriteBatcher does not use OpenGL 2.0, if you need features of OpenGL 2.0 then you will need to find an alternate library or create one yourself I'm afraid.

Tim

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