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Transform properties don't always replay after initial animation #7

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u10int opened this issue Feb 29, 2016 · 0 comments
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Transform properties don't always replay after initial animation #7

u10int opened this issue Feb 29, 2016 · 0 comments
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u10int commented Feb 29, 2016

Sometimes when setting up a Timeline with multiple transform animations, the transform values don't always animate when replaying the animation after the initial cycle. For instance:

let timeline = Timeline()
timeline.add(Kinetic.to(square, duration: 1, options: [ .Scale(1.5), .Translate(100,100) ]).ease(Easing.inOutSine))
        timeline.add(Kinetic.to(square, duration: 1, options: [ .Translate(0,100) ]).ease(Easing.inOutSine))
timeline.play()

This plays correctly for the initial cycle, but not any replay after that.

@u10int u10int added the bug label Feb 29, 2016
@u10int u10int self-assigned this Feb 29, 2016
@u10int u10int closed this as completed Mar 4, 2016
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