Bytebeats in HTML5
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README.md

HTML5 Bytebeat

Bytebeat is the name of type of music made from math.

You provide a function who's only input is time t and from that write some code to generate a sound.

In this particular case t is an 8000hz timer that counts up. For example

sin(t) * 127 + 127

You can choose traditional bytebeat where the output of your function is expected to be 0 to 255 or you can choose floatbeat where the output is expected to be -1 to +1.

Functions are just plain JavaScript though sin, cos, tan, floor, ceil and int will automatically be converted to Math.sin, Math.cos, Math.tan, Math.floor, Math.ceil, and Math.floor respectively.

Click here to try your hand at Bytebeat.

Here are a few sample songs

Instructions

Modes

There 2 modes

  • bytebeat: Your expression is expected to generate byte values from 0 to 255
  • floatbeat: Your expression is expected to generate float values from -1.0 to 1.0

Expression Types

  • Infix: Standard expressions eg. "(t * 2) / 4"
  • Postfix(rpn): Reverse Polish Notation eg "t 2 * 4 /"

Infix is standard JavaScript so all Math functions are available. Most math functions you can drop the "Math." part. In other words

sin(t)

is the same as

Math.sin(t)

Postfix requires that each element have at least one space between it.

t2*    // BAD!
t 2 *  // Good!

Extra

Comments can be both // or /* */ style

There are several extra inputs available

The mouse position is available as mouseX and mouseY

sin(t * mouseX * 0.001) + cos(t * mouseY * 0.003)

The size of the window is available width and height

The orientation of a device may be available as tiltX and tiltY.

(sin(t * 0.1 * tiltX) + cos(t * tiltY * 0.07)) * 0.5

Also note, using the comma operator you can write fairly arbitrary code.

http://goo.gl/IZVBS

For more info

Check out http://canonical.org/~kragen/bytebeat/ and be sure follow the many links.

Special thanks to: