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Multiple cameras issue #38

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Apasal14 opened this issue Nov 13, 2018 · 3 comments
Closed

Multiple cameras issue #38

Apasal14 opened this issue Nov 13, 2018 · 3 comments

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@Apasal14
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Hi,
I have a somewhat weird question, and I'm not an expert in scripting at all. Here's my issue: I have an empty gameobject in my scene with 5 cameras as children of this empty gameobject. Each child has the G Buffer Recorder script attached to it as a component with the exact same settings. When i press play I will only get 1 .exr file render instead of 5. Is it because the cameras overwrite eachothers render? And if so, which script should I look at for defining the filename of the render, so that I can configure it to use the current camera name that the script is attached to as the filename? Or is there another problem? Help is very much appreciated.

@i-saint
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i-saint commented Nov 14, 2018

just change "Output Dir".

@i-saint i-saint closed this as completed Nov 14, 2018
@Apasal14
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So there is no way to have the renders saved to the same directory? It could be really awesome to have all the renders from the different camera views in one folder, instead of many.

@Apasal14
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I found a way to deal with it so all the frames are saved to the same directory.

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