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*.DS_STORE | ||
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[Ll]ibrary/ | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
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*/bin/* | ||
*/jar/* | ||
*.pyc | ||
.settings/ | ||
local.properties | ||
proguard/ | ||
*.swo | ||
*.swp | ||
reports/ | ||
*.iml | ||
.idea/ | ||
.gradle | ||
build/ |
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UA Developers: | ||
Neel Banerjee | ||
Chris Auel | ||
Ryan Lepinski |
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Copyright 2015 Urban Airship and Contributors | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. |
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Urban Airship Unity Plugin | ||
========================== | ||
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Urban Airship offers this code free of charge under the terms of the Apache 2.0 Open Source License. We offer no official support of this code; use of this code is not covered under existing support contracts. | ||
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Contributing Code | ||
----------------- | ||
We accept pull requests! If you would like to submit a pull request, please fill out and submit a | ||
Code Contribution Agreement (http://urbanairship.com/legal/contribution-agreement/). | ||
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Third Party Packages | ||
-------------------- | ||
- mod_pbxproj.py - Apache License, Copyright 2012 Calvin Rien | ||
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Setup | ||
----- | ||
1. Update gradle.properties with your app's configuration. | ||
2. Install the Android SDK with the latest support repo and libaries installed. | ||
3. Build the plugin with `./gradlew build` | ||
4. Copy the output of build/unity-plugin/ into your unity app. | ||
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An example script is provided in 'Scripts/UrbanAirship.cs'. Import into your app's scripts and attach it to a game object in each scene. The script | ||
shows a very basic integration with Urban Airship. | ||
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Known Issues | ||
------------ | ||
- Landing Page does not pause the game on iOS. | ||
- Analytics is not instrumented for Pre-ICS Android devices. | ||
- The Unity Plugin will receive the entire push payload on iOS, while Android only sends the alert message. | ||
- GetTags() is json encoded string. | ||
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Project Structure | ||
----------------- | ||
- *android-plugin*: The Android native unity plugin. | ||
- *ios-plugin*: The iOS native unity plugin. | ||
- *src*: The common unity plugin source. | ||
- *Scripts*: Example scripts for the plugin. | ||
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Plugin Interface | ||
--------------- | ||
The main plugin script can be found Assets/Plugins/UAirship.cs. It works for iOS and Android and will safely no-op on other platforms. | ||
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**public static void AddListener(GameObject gameObject)** | ||
- Adds a game object to listen for push notification that were received in the foreground. The game object needs to implement OnPushReceived(string payload). | ||
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**public static void RemoveListener(GameObject gameObject)** | ||
- Removes a game object from receiveing push notifications. | ||
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**public static string GetDeepLink(bool clear = true)** | ||
- Gets the last triggered deep link if availble. | ||
- clear: whether or not to clear the deep link. | ||
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**public static string GetIncomingPush(bool clear = true)** | ||
- Gets the launch push if available. | ||
- clear: whether or not to clear the push. | ||
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**public static bool IsPushEnabled()** | ||
- Checks if push is enabled or not. | ||
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**public static void EnablePush()** | ||
- Enables push notificaitons. | ||
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**public static void DisablePush()** | ||
- Disables push notifications. | ||
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**public static void AddTag(string tag)** | ||
- Adds a tag. | ||
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**public static void RemoveTag(string tag)** | ||
- Removes a tag. | ||
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**public static string GetTags()** | ||
- Gets the current device tags. | ||
- The tags will be a json encoded array. | ||
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**public static void SetAlias(string alias)** | ||
- Sets the alias. | ||
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**public static string GetAlias()** | ||
- Gets the alias. | ||
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**public static string GetChannelId()** | ||
- Gets the channel ID for device. | ||
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**public static bool IsLocationEnabled()** | ||
- Checks if location is enabled or not. | ||
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**public static void EnableLocation()** | ||
- Enables foreground location. | ||
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**public static void DisableLocation()** | ||
- Disables foreground location. | ||
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**public static bool IsBackgroundLocationEnabled()** | ||
- Checks if background location is enabled or not. | ||
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**public static void EnableBackgroundLocation()** | ||
- Enables background location. | ||
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**public static void DisableBackgroundLocation()** | ||
- Disables background location. | ||
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/* | ||
Copyright 2015 Urban Airship and Contributors | ||
*/ | ||
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using UnityEngine; | ||
using System.Collections; | ||
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public class UrbanAirship : MonoBehaviour { | ||
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public string addTagOnStart; | ||
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void Awake() | ||
{ | ||
UAirship.EnablePush (); | ||
} | ||
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void Start() | ||
{ | ||
UAirship.AddListener (gameObject); | ||
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if (!string.IsNullOrEmpty(addTagOnStart)) | ||
{ | ||
UAirship.AddTag(addTagOnStart); | ||
} | ||
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CheckDeepLink (); | ||
} | ||
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void OnDestroy() | ||
{ | ||
UAirship.RemoveListener (gameObject); | ||
} | ||
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void OnPushReceived(string payload) | ||
{ | ||
Debug.Log ("Unity received push! " + payload); | ||
} | ||
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void OnApplicationPause(bool pauseStatus) { | ||
if (!pauseStatus) | ||
{ | ||
CheckDeepLink(); | ||
} | ||
} | ||
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void CheckDeepLink() | ||
{ | ||
Debug.Log ("Checking for deeplink."); | ||
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string deepLink = UAirship.GetDeepLink(); | ||
if (!string.IsNullOrEmpty(deepLink)) | ||
{ | ||
Debug.Log ("Launched with deeplink! " + deepLink); | ||
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// Handle any deep links here | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
xmlns:amazon="http://schemas.amazon.com/apk/res/android" | ||
package="${applicationId}" | ||
android:installLocation="preferExternal" | ||
android:theme="@android:style/Theme.NoTitleBar" | ||
android:versionCode="1" | ||
android:versionName="1.0"> | ||
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<!-- Urban Airship --> | ||
<uses-permission android:name="android.permission.INTERNET" /> | ||
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> | ||
<uses-permission android:name="android.permission.VIBRATE" /> | ||
<uses-permission android:name="android.permission.GET_ACCOUNTS" /> | ||
<uses-permission android:name="android.permission.WAKE_LOCK" /> | ||
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> | ||
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<permission android:name="${applicationId}.permission.C2D_MESSAGE" android:protectionLevel="signature" /> | ||
<uses-permission android:name="${applicationId}.permission.C2D_MESSAGE" /> | ||
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<permission android:name="${applicationId}.permission.RECEIVE_ADM_MESSAGE" android:protectionLevel="signature" /> | ||
<uses-permission android:name="${applicationId}.permission.RECEIVE_ADM_MESSAGE" /> | ||
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<permission android:name="${applicationId}.permission.UA_DATA" android:protectionLevel="signature" /> | ||
<uses-permission android:name="${applicationId}.permission.UA_DATA" /> | ||
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<!-- OPTIONAL for location --> | ||
<!-- uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /--> | ||
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> | ||
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<!-- End of Urban Airship --> | ||
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<supports-screens android:anyDensity="true" android:largeScreens="true" | ||
android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" /> | ||
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<!-- Required to use UrbanAirshipApplication --> | ||
<application | ||
android:name="com.urbanairship.unityplugin.UrbanAirshipApplication" | ||
android:debuggable="false" | ||
android:icon="@drawable/app_icon" | ||
android:label="@string/app_name"> | ||
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<activity android:name="com.unity3d.player.UnityPlayerNativeActivity" | ||
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale" | ||
android:label="@string/app_name" android:launchMode="singleTask" | ||
android:screenOrientation="portrait"> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN" /> | ||
<category android:name="android.intent.category.LAUNCHER" /> | ||
</intent-filter> | ||
<meta-data android:name="unityplayer.UnityActivity" android:value="true" /> | ||
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" | ||
android:value="false" /> | ||
</activity> | ||
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<!-- Urban Airship --> | ||
<activity android:name="com.urbanairship.actions.ActionActivity" /> | ||
<activity android:name="com.urbanairship.CoreActivity" /> | ||
<activity android:name="com.urbanairship.actions.LandingPageActivity" android:exported="false"> | ||
<intent-filter> | ||
<action android:name="com.urbanairship.actions.SHOW_LANDING_PAGE_INTENT_ACTION" /> | ||
<data android:scheme="http" /> | ||
<data android:scheme="https" /> | ||
<category android:name="android.intent.category.DEFAULT" /> | ||
</intent-filter> | ||
</activity> | ||
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<receiver android:name="com.urbanairship.unityplugin.IntentReceiver" android:exported="false"> | ||
<intent-filter> | ||
<action android:name="com.urbanairship.push.CHANNEL_UPDATED" /> | ||
<action android:name="com.urbanairship.push.OPENED" /> | ||
<action android:name="com.urbanairship.push.DISMISSED" /> | ||
<action android:name="com.urbanairship.push.RECEIVED" /> | ||
<category android:name="${applicationId}" /> | ||
</intent-filter> | ||
</receiver> | ||
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<receiver android:name="com.urbanairship.CoreReceiver" android:exported="false"> | ||
<intent-filter android:priority="-999"> | ||
<action android:name="com.urbanairship.push.OPENED" /> | ||
<category android:name="${applicationId}" /> | ||
</intent-filter> | ||
</receiver> | ||
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<!-- ADM --> | ||
<amazon:enable-feature android:name="com.amazon.device.messaging" android:required="false" /> | ||
<receiver android:name="com.urbanairship.push.ADMPushReceiver" | ||
android:permission="com.amazon.device.messaging.permission.SEND"> | ||
<intent-filter> | ||
<action android:name="com.amazon.device.messaging.intent.REGISTRATION" /> | ||
<action android:name="com.amazon.device.messaging.intent.RECEIVE" /> | ||
<category android:name="${applicationId}" /> | ||
</intent-filter> | ||
</receiver> | ||
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<!-- GCM --> | ||
<meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" /> | ||
<receiver android:name="com.urbanairship.push.GCMPushReceiver" | ||
android:permission="com.google.android.c2dm.permission.SEND"> | ||
<intent-filter> | ||
<action android:name="com.google.android.c2dm.intent.RECEIVE" /> | ||
<action android:name="com.google.android.c2dm.intent.REGISTRATION" /> | ||
<category android:name="${applicationId}" /> | ||
</intent-filter> | ||
</receiver> | ||
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<service android:name="com.urbanairship.location.LocationService" android:label="Segments Service" /> | ||
<service android:name="com.urbanairship.push.PushService" android:label="Push Notification Service" /> | ||
<service android:name="com.urbanairship.analytics.EventService" android:label="Event Service" /> | ||
<service android:name="com.urbanairship.actions.ActionService" /> | ||
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<provider android:name="com.urbanairship.UrbanAirshipProvider" | ||
android:authorities="${applicationId}.urbanairship.provider" | ||
android:exported="true" android:multiprocess="true" | ||
android:permission="${applicationId}.permission.UA_DATA" /> | ||
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<!-- End of Urban Airship --> | ||
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</application> | ||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="21" /> | ||
<uses-feature android:glEsVersion="0x00020000" /> | ||
<uses-feature android:name="android.hardware.touchscreen" /> | ||
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" /> | ||
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" | ||
android:required="false" /> | ||
</manifest> |
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productionAppKey = APP_KEY | ||
productionAppSecret = APP_SECRET | ||
gcmSender = GCM_SENDER | ||
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# LogLevel is "VERBOSE", "DEBUG", "INFO", "WARN", "ERROR" or "ASSERT" | ||
developmentLogLevel = DEBUG | ||
productionLogLevel = ERROR | ||
minSdkVersion = 10 | ||
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inProduction = true |
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