-
Notifications
You must be signed in to change notification settings - Fork 20
/
README.txt
65 lines (40 loc) · 1.34 KB
/
README.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
hode README
Release version: 0.2.9f
-------------------------------------------------------------------------------
About:
------
hode is a reimplementation of the engine used by the game 'Heart of Darkness'
developed by Amazing Studio.
Datafiles:
----------
The original datafiles from the Windows releases (Demo or CD) are required.
- hod.paf (hod_demo.paf, hod_demo2.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst
See also the 'RELEASES.yaml' file for a list of game versions this program
has been tested with.
Running:
--------
By default the engine will try to load the files from the current directory
and start the game from the first level.
These defaults can be changed using command line switches :
Usage: hode [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--savepath=PATH Path to save files (default '.')
--level=NUM Start at level NUM
--checkpoint=NUM Start at checkpoint NUM
Display and engine settings can be configured in the 'hode.ini' file.
Game progress is saved in 'setup.cfg', similar to the original engine.
Credits:
--------
All the team at Amazing Studio for possibly the best cinematic platformer ever
developed.
Contact:
--------
Gregory Montoir, cyx@users.sourceforge.net
URLs:
-----
[1] https://www.mobygames.com/game/heart-of-darkness
[2] http://heartofdarkness.ca/