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Import hode 0.2.4
b038164
Dec 6, 2019
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Sign uphode README | |
Release version: 0.2.4 | |
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About: | |
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hode is a reimplementation of the engine used by the game 'Heart of Darkness' | |
developed by Amazing Studio. | |
Datafiles: | |
---------- | |
The original datafiles from the Windows releases (Demo or CD) are required. | |
- hod.paf (hod_demo.paf, hod_demo2.paf) | |
- setup.dat | |
- *_hod.lvl | |
- *_hod.sss | |
- *_hod.mst | |
See also the 'RELEASES.yaml' file for a list of game versions this program | |
has been tested with. | |
Running: | |
-------- | |
By default the engine will try to load the files from the current directory | |
and start the game from the first level. | |
These defaults can be changed using command line switches : | |
Usage: hode [OPTIONS]... | |
--datapath=PATH Path to data files (default '.') | |
--savepath=PATH Path to save files (default '.') | |
--level=NUM Start at level NUM | |
--checkpoint=NUM Start at checkpoint NUM | |
Display and engine settings can be configured in the 'hode.ini' file. | |
Game progress is saved in 'setup.cfg', similar to the original engine. | |
Status: | |
------- | |
Menus are currently missing. | |
PSX datafiles can be used but sound (SPU ADPCM) and background screens (MDEC) | |
are not handled yet. | |
Credits: | |
-------- | |
All the team at Amazing Studio for possibly the best cinematic platformer ever | |
developed. | |
Contact: | |
-------- | |
Gregory Montoir, cyx@users.sourceforge.net | |
URLs: | |
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[1] https://www.mobygames.com/game/heart-of-darkness | |
[2] http://heartofdarkness.ca/ |