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Invoking for 960x540 resolution #1

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clort81 opened this issue Jul 22, 2020 · 1 comment
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Invoking for 960x540 resolution #1

clort81 opened this issue Jul 22, 2020 · 1 comment

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@clort81
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clort81 commented Jul 22, 2020

Hi! Trying to run on maemo-leste for droid4.

user@ml1:~$ asc -w -x 940 -y 520

parameter range error: y must be >= 480

520 is greater than 480

Any invocation with -w breaks, but fullscreen is working, sort of.

I will try to get this into the library of working games. Cheers!

@ValHaris
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ValHaris commented Aug 9, 2020

A long time ago, the minimum resolution of ASC was changed from 640480 to 800600. But apparently, the error messages were never updated. I just did that.

Most functions of ASC may run with a little less height, the main display and cargo dialog seem to have some headroom. But some more exotic dialogs have a height of 600 pixels and may not be shown completely when running with less.

If you want, you can play around a little bit with the minimum value. It's defined at source/clparser/asc.cpp:79

@ValHaris ValHaris closed this as completed Aug 9, 2020
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