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I was having trouble with physics objects not being destroyed properly when I discovered that ofxBox2dBaseShape.alive is never set to true. Shouldn't this be done in the setup() for derived classes?
The text was updated successfully, but these errors were encountered:
I was having trouble with physics objects not being destroyed properly when I discovered that ofxBox2dBaseShape.alive is never set to true. Shouldn't this be done in the setup() for derived classes?
The text was updated successfully, but these errors were encountered: