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nuke_limit doesn't seem to have any effect anymore. It looks like stv_alloc_obj is called multiple times per object, and only does one allocation, so it never hits nuke_limit.
Old ticket imported from Trac:
nuke_limit doesn't seem to have any effect anymore. It looks like stv_alloc_obj is called multiple times per object, and only does one allocation, so it never hits nuke_limit.