VCMI 1.4.5
Warning: saved games from 1.3 release are not supported
Changelog
- Fixed crash on creature spellcasting
- Fixed crash on unit entering magical obstacles such as quicksands
- Fixed freeze on map loading on some systems
- Fixed crash on attempt to start campaign with unsupported map
- Fixed crash on opening creature information window with invalid SPELL_IMMUNITY bonus
- Fixed placement of guards sometimes resulting into open connection into third zone
- Fixed rare crash on multithreaded access during placement of artifacts or wandering monsters
- Fixed inspector using wrong editor for some values
- Fixed bug leading to AI not attacking wandering monsters in some cases
- Fixed crash on using StupidAI for autocombat or for enemy players