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Type of change
Content
Cleaned a bit the room shield update logic, as some issues are reported against outdated shields.
The logic is cleaned so that shields are updated:
Rust code was missing the update on membership changes.
The kotlin code seems to be subject to some races while accessing realm in a multithreaded context.
Added some integration test to check the different updates
RoomShieldTest
Should fix #8308 but main focus is to have the rust flavor working correctly.
Motivation and context
Screenshots / GIFs
Tests
Tested devices
Checklist