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statevar.go
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statevar.go
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// Copyright (c) 2022 Gobalsky Labs Limited
//
// Use of this software is governed by the Business Source License included
// in the LICENSE.VEGA file and at https://www.mariadb.com/bsl11.
//
// Change Date: 18 months from the later of the date of the first publicly
// available Distribution of this version of the repository, and 25 June 2022.
//
// On the date above, in accordance with the Business Source License, use
// of this software will be governed by version 3 or later of the GNU General
// Public License.
package events
import (
"context"
eventspb "code.vegaprotocol.io/vega/protos/vega/events/v1"
)
// StateVar is an event for tracking consensus in floating point state variables.
type StateVar struct {
*Base
ID string
EventID string
State string
}
func NewStateVarEvent(ctx context.Context, ID, eventID, state string) *StateVar {
return &StateVar{
Base: newBase(ctx, StateVarEvent),
ID: ID,
EventID: eventID,
State: state,
}
}
func (sv StateVar) Proto() eventspb.StateVar {
return eventspb.StateVar{
Id: sv.ID,
EventId: sv.EventID,
State: sv.State,
}
}
func (sv StateVar) StreamMessage() *eventspb.BusEvent {
p := sv.Proto()
busEvent := newBusEventFromBase(sv.Base)
busEvent.Event = &eventspb.BusEvent_StateVar{
StateVar: &p,
}
return busEvent
}
func StateVarEventFromStream(ctx context.Context, be *eventspb.BusEvent) *StateVar {
event := be.GetStateVar()
if event == nil {
panic("failed to get state var event from event bus")
}
return &StateVar{
Base: newBaseFromBusEvent(ctx, StateVarEvent, be),
ID: event.GetId(),
EventID: event.GetEventId(),
State: event.GetState(),
}
}