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README
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README
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/ \ \ / \ \____ / / / / //\_\ / / \ / \ \ \ \ \ / \ \
/ /\ \ \ / /\ \_____\ /\ \/ \ \/ / // / /\ \ / /\ \_\ /\ \_\ / /\ \ \
/ / /\ \ \ / / /\/___ // \____\__/ // / /\ \ \ / / /\/_/ / /\/_/ / / /\ \ \
\/_//_\ \ \ / / / / / // /\/________// / / \ \ \ / / / ______ / / / / / / \ \_\
__\___ \ \ / / / / / // / /\/_// / // / /___/ /\ \ / / / /\_____\ / / / / / / \/_/
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/ /_/____\ \ \\ \ \__/ / // / / / / // /_________/\ \ \ / / /_____/ / /___/ / /__ / / /________
/__________\ \ \\ \___\/ / \/_/ / / // / /_ __\ \_\/ / /______\/ //\__\/_/___\/ / /_________\
\_____________\/ \/_____/ \/_/ \_\___\ /____/_/\/___________/ \/_________/\/____________/
This is the 3DMagic library/toolkit, 3DMagic provides solutions for
three-dimensional(3D) graphics, physics, and audio. 3DMagic was made with an
intention of providing a unified toolkit to be used in development of 3D games
and simulations.
## License
All of the source code in 3DMagic is covered by the GNU Lesser General Public
License as should be indicated by a copyright notice at the top of each source
file. A copy of the GNU GPL is provided in the COPYING file and a copy of the
GNU LGPL is provided in the COPYING.LESSER file.
Note that although some of the demos and examples require images/textures to
work correctly, no images/textures are provided with 3DMagic to avoid licensing
complications.
No license is placed on documentation, build scripts, or configuration files.
When in doubt, try to find a copyright statement at the top of the file (if it
is a text file) or a LICENSE file in the same directory as the file (if it is
a binary file). For answers to licensing questions, email a maintainer.
## Maintainers
Andrew Keating (anobin@gmail.com)
## Contributors
Andrew Keating (anobin@gmail.com)
Jonathon Marolf (marolf0b@gmail.com)