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the nameLen contribution to the uncompresedSize is using subheaderSize - which is 1 byte for the type and 4 bytes for the chunk size. but in the case of a string this is 1 byte for the type and 1 byte for pascal type string.
4 bytes too much - as the length is taken twice - the chunk len and the string len - but for the name chunk (id 18) this is only the string length
about version 0.0.32
in cubzh
in blender after obj export
in blender after gltf export
a name issue of the nodes
in addition to this the colors are also looking kind of wrong. There was a recent change in cubzh that changed the default palette behaviour
ears and hands are flipped
Special thanks to Nanskip for the permission to attach his model for this bug here:
player_nanskip.zip
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