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transformable.go
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transformable.go
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package referenceframe
import (
"github.com/pkg/errors"
commonpb "go.viam.com/api/common/v1"
"go.viam.com/rdk/spatialmath"
)
// Transformable is an interface to describe elements that can be transformed by the frame system.
type Transformable interface {
Transform(*PoseInFrame) Transformable
Parent() string
}
// PoseInFrame is a data structure that packages a pose with the name of the
// frame in which it was observed.
type PoseInFrame struct {
parent string
pose spatialmath.Pose
name string
}
// NewPoseInFrame generates a new PoseInFrame.
func NewPoseInFrame(frame string, pose spatialmath.Pose) *PoseInFrame {
return &PoseInFrame{
parent: frame,
pose: pose,
}
}
// Parent returns the name of the frame in which the pose was observed. Needed for Transformable interface.
func (pF *PoseInFrame) Parent() string {
return pF.parent
}
// SetParent sets the name of the frame in which the pose was observed.
func (pF *PoseInFrame) SetParent(parent string) {
pF.parent = parent
}
// Pose returns the pose that was observed.
func (pF *PoseInFrame) Pose() spatialmath.Pose {
return pF.pose
}
// Name returns the name of the PoseInFrame.
func (pF *PoseInFrame) Name() string {
return pF.name
}
// SetName sets the name of the PoseInFrame.
func (pF *PoseInFrame) SetName(name string) {
pF.name = name
}
// Transform changes the PoseInFrame pF into the reference frame specified by the tf argument.
// The tf PoseInFrame represents the pose of the pF reference frame with respect to the destination reference frame.
func (pF *PoseInFrame) Transform(tf *PoseInFrame) Transformable {
return NewPoseInFrame(tf.parent, spatialmath.Compose(tf.pose, pF.pose))
}
// LinkInFrame is a PoseInFrame plus a Geometry.
type LinkInFrame struct {
*PoseInFrame
geometry spatialmath.Geometry
}
// NewLinkInFrame generates a new LinkInFrame.
func NewLinkInFrame(frame string, pose spatialmath.Pose, name string, geometry spatialmath.Geometry) *LinkInFrame {
return &LinkInFrame{
PoseInFrame: &PoseInFrame{
parent: frame,
pose: pose,
name: name,
},
geometry: geometry,
}
}
// Geometry returns the Geometry of the LinkInFrame.
func (lF *LinkInFrame) Geometry() spatialmath.Geometry {
return lF.geometry
}
// ToStaticFrame converts a LinkInFrame into a staticFrame with a new name.
func (lF *LinkInFrame) ToStaticFrame(name string) (Frame, error) {
if name == "" {
name = lF.name
}
pose := lF.pose
if pose == nil {
pose = spatialmath.NewZeroPose()
}
if lF.geometry != nil {
// deep copy geometry
newGeom := lF.geometry.Transform(spatialmath.NewZeroPose())
newGeom.SetLabel(name)
return NewStaticFrameWithGeometry(name, pose, newGeom)
}
return NewStaticFrame(name, pose)
}
// PoseInFrameToProtobuf converts a PoseInFrame struct to a PoseInFrame protobuf message.
func PoseInFrameToProtobuf(framedPose *PoseInFrame) *commonpb.PoseInFrame {
poseProto := &commonpb.Pose{}
if framedPose.pose != nil {
poseProto = spatialmath.PoseToProtobuf(framedPose.pose)
}
return &commonpb.PoseInFrame{
ReferenceFrame: framedPose.parent,
Pose: poseProto,
}
}
// ProtobufToPoseInFrame converts a PoseInFrame protobuf message to a PoseInFrame struct.
func ProtobufToPoseInFrame(proto *commonpb.PoseInFrame) *PoseInFrame {
result := &PoseInFrame{}
result.pose = spatialmath.NewPoseFromProtobuf(proto.GetPose())
result.parent = proto.GetReferenceFrame()
return result
}
// LinkInFrameToTransformProtobuf converts a LinkInFrame struct to a Transform protobuf message.
func LinkInFrameToTransformProtobuf(framedLink *LinkInFrame) (*commonpb.Transform, error) {
if framedLink.PoseInFrame == nil {
return nil, ErrNilPoseInFrame
}
if framedLink.name == "" {
return nil, ErrEmptyStringFrameName
}
tform := &commonpb.Transform{
ReferenceFrame: framedLink.name,
PoseInObserverFrame: PoseInFrameToProtobuf(framedLink.PoseInFrame),
}
if framedLink.geometry != nil {
tform.PhysicalObject = framedLink.geometry.ToProtobuf()
}
return tform, nil
}
// LinkInFrameFromTransformProtobuf converts a Transform protobuf message to a LinkInFrame struct.
func LinkInFrameFromTransformProtobuf(proto *commonpb.Transform) (*LinkInFrame, error) {
var err error
frameName := proto.GetReferenceFrame()
if frameName == "" {
return nil, ErrEmptyStringFrameName
}
poseInObserverFrame := proto.GetPoseInObserverFrame()
parentFrame := poseInObserverFrame.GetReferenceFrame()
if parentFrame == "" {
return nil, ErrEmptyStringFrameName
}
poseMsg := poseInObserverFrame.GetPose()
pose := spatialmath.NewPoseFromProtobuf(poseMsg)
var geometry spatialmath.Geometry
if proto.PhysicalObject != nil {
geometry, err = spatialmath.NewGeometryFromProto(proto.PhysicalObject)
if err != nil {
return nil, err
}
}
return NewLinkInFrame(parentFrame, pose, frameName, geometry), nil
}
// LinkInFramesToTransformsProtobuf converts a slice of LinkInFrame structs to a slice of Transform protobuf messages.
// TODO(rb): use generics to operate on lists of arbirary types.
func LinkInFramesToTransformsProtobuf(linkSlice []*LinkInFrame) ([]*commonpb.Transform, error) {
protoTransforms := make([]*commonpb.Transform, 0, len(linkSlice))
for i, link := range linkSlice {
protoTf, err := LinkInFrameToTransformProtobuf(link)
if err != nil {
return nil, errors.Wrapf(err, "conversion error at index %d", i)
}
protoTransforms = append(protoTransforms, protoTf)
}
return protoTransforms, nil
}
// LinkInFramesFromTransformsProtobuf converts a slice of Transform protobuf messages to a slice of LinkInFrame structs.
// TODO(rb): use generics to operate on lists of arbirary proto types.
func LinkInFramesFromTransformsProtobuf(protoSlice []*commonpb.Transform) ([]*LinkInFrame, error) {
links := make([]*LinkInFrame, 0, len(protoSlice))
for i, protoTransform := range protoSlice {
link, err := LinkInFrameFromTransformProtobuf(protoTransform)
if err != nil {
return nil, errors.Wrapf(err, "conversion error at index %d", i)
}
links = append(links, link)
}
return links, nil
}
// GeometriesInFrame is a data structure that packages geometries with the name of the frame in which it was observed.
type GeometriesInFrame struct {
frame string
geometries []spatialmath.Geometry
// This is an internal data structure used for O(1) access to named sub-geometries.
// Do not access directly. This will not be accurate for unnamed geometries.
nameIndexMap map[string]int
}
// NewGeometriesInFrame generates a new GeometriesInFrame.
func NewGeometriesInFrame(frame string, geometries []spatialmath.Geometry) *GeometriesInFrame {
nameIndexMap := make(map[string]int)
for i, geometry := range geometries {
nameIndexMap[geometry.Label()] = i
}
return &GeometriesInFrame{
frame: frame,
geometries: geometries,
nameIndexMap: nameIndexMap,
}
}
// Parent returns the name of the frame in which the geometries were observed.
func (gF *GeometriesInFrame) Parent() string {
return gF.frame
}
// Geometries returns the geometries observed.
func (gF *GeometriesInFrame) Geometries() []spatialmath.Geometry {
if gF.geometries == nil {
return []spatialmath.Geometry{}
}
return gF.geometries
}
// GeometryByName returns the named geometry if it exists in the GeometriesInFrame, and nil otherwise.
// If multiple geometries exist with identical names one will be chosen at random.
func (gF *GeometriesInFrame) GeometryByName(name string) spatialmath.Geometry {
if gF.nameIndexMap == nil {
return nil
}
if i, ok := gF.nameIndexMap[name]; ok {
return gF.geometries[i]
}
return nil
}
// Transform changes the GeometriesInFrame gF into the reference frame specified by the tf argument.
// The tf PoseInFrame represents the pose of the gF reference frame with respect to the destination reference frame.
func (gF *GeometriesInFrame) Transform(tf *PoseInFrame) Transformable {
geometries := make([]spatialmath.Geometry, 0, len(gF.geometries))
for _, geometry := range gF.geometries {
geometries = append(geometries, geometry.Transform(tf.pose))
}
return NewGeometriesInFrame(tf.parent, geometries)
}
// GeometriesInFrameToProtobuf converts a GeometriesInFrame struct to a GeometriesInFrame message as specified in common.proto.
func GeometriesInFrameToProtobuf(framedGeometries *GeometriesInFrame) *commonpb.GeometriesInFrame {
return &commonpb.GeometriesInFrame{
ReferenceFrame: framedGeometries.frame,
Geometries: spatialmath.NewGeometriesToProto(framedGeometries.Geometries()),
}
}
// ProtobufToGeometriesInFrame converts a GeometriesInFrame message as specified in common.proto to a GeometriesInFrame struct.
func ProtobufToGeometriesInFrame(proto *commonpb.GeometriesInFrame) (*GeometriesInFrame, error) {
geometries, err := spatialmath.NewGeometriesFromProto(proto.GetGeometries())
if err != nil {
return nil, err
}
return NewGeometriesInFrame(proto.GetReferenceFrame(), geometries), nil
}