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Add support for Spatial audio rendering via Omnitone #181

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merged 20 commits into from
Sep 9, 2019

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gjanblaszczyk
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Description

Adds support for Spatial audio rendering.

Specific Changes proposed

This PR adds support for Spatial audio rendering via Omnitone library.

Requirements Checklist

  • Feature implemented / Bug fixed
  • If necessary, more likely in a feature request than a bug fix
    • Unit Tests updated or fixed
    • Docs/guides updated
  • Reviewed by Two Core Contributors

@gjanblaszczyk
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Hi @gkatsev, I know that you are very busy now but Is it there any chance to review the PR soon?

@gjanblaszczyk
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The PR is also related to #69

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@gkatsev gkatsev left a comment

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Dependency Injection is all the rage now, right?

We can have omnitone as a dev dep for tests and local examples and what not.

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@brandonocasey brandonocasey left a comment

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Other than the inclusion of Omniture, and getting the spatial example to work this looks good!

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@brandonocasey brandonocasey merged commit 2af9aa3 into videojs:master Sep 9, 2019
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This is out as 1.7.0

@gkatsev
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gkatsev commented Nov 18, 2019

FYI, this PR overwrote the URLs in the package-lock file from npmjs registry urls to screen9 urls:

-      "resolved": "http://devnpm.sr4.screen9.com:80/ansi-escapes/-/ansi-escapes-1.4.0.tgz",
+      "resolved": "https://registry.npmjs.org/ansi-escapes/-/ansi-escapes-1.4.0.tgz",

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Ups, Somehow I missed that package-lock changes... Sorry for the problem.

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gkatsev commented Nov 19, 2019

No worries, this happens and it's been fixed 🙂

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3 participants