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Fix For Toolbox Setting When Switching Missions #500

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merged 1 commit into from
May 21, 2015

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BrettASwift
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The error was caused when previousActiveNode and blocklyNode were both undefined or null. For some reason, the error being generated in setBlockXML was causing the blocks to never update. This is consistent with what I've seen in JavaScript in that when something breaks somewhere, that piece of code stops working altogether.

@kadst43 @AmbientOSX

kadst43 added a commit that referenced this pull request May 21, 2015
…ox-update

Fix For Toolbox Setting When Switching Missions
@kadst43 kadst43 merged commit 6d61407 into branch/mars-game-development May 21, 2015
@BrettASwift BrettASwift deleted the branch/fix-toolbox-update branch May 27, 2015 15:49
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2 participants