Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

use offsetX & offsetY instead of x & y to get relative positions #445

Merged
merged 2 commits into from
Mar 22, 2017
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 9 additions & 2 deletions src/react/deckgl.js
Original file line number Diff line number Diff line change
Expand Up @@ -119,7 +119,11 @@ export default class DeckGL extends React.Component {

// Route events to layers
_onClick(event) {
const {x, y} = event;
// use offsetX|Y for relative position to the container, drop event if falsy
if (!event || !event.event || !Number.isFinite(event.event.offsetX)) {
return;
}
const {event: {offsetX: x, offsetY: y}} = event;
const selectedInfos = this.layerManager.pickLayer({x, y, mode: 'click'});
if (selectedInfos.length) {
const firstInfo = selectedInfos.find(info => info.index >= 0);
Expand All @@ -130,7 +134,10 @@ export default class DeckGL extends React.Component {

// Route events to layers
_onMouseMove(event) {
const {x, y} = event;
if (!event || !event.event || !Number.isFinite(event.event.offsetX)) {
return;
}
const {event: {offsetX: x, offsetY: y}} = event;
const selectedInfos = this.layerManager.pickLayer({x, y, mode: 'hover'});
if (selectedInfos.length) {
const firstInfo = selectedInfos.find(info => info.index >= 0);
Expand Down