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1.3.1 does not compile on Unity 2020.3.36f1 #26

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Alexees opened this issue Nov 30, 2022 · 1 comment
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1.3.1 does not compile on Unity 2020.3.36f1 #26

Alexees opened this issue Nov 30, 2022 · 1 comment
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question Further information is requested wontfix This will not be worked on

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@Alexees
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Alexees commented Nov 30, 2022

The package does not compile:

10: [2022-11-29T13:27:17Z - Unity] Library\PackageCache\ai.natml.natdevice@1.3.1\Runtime\Outputs\TextureOutput.cs(112,29): error CS1061: 'Texture2D' does not contain a definition for 'Reinitialize' and no accessible extension method 'Reinitialize' accepting a first argument of type 'Texture2D' could be found (are you missing a using directive or an assembly reference?)
11: [2022-11-29T13:27:27Z - Unity] Library\PackageCache\ai.natml.natdevice@1.3.1\Runtime\Outputs\TextureOutput.cs(112,29): error CS1061: 'Texture2D' does not contain a definition for 'Reinitialize' and no accessible extension method 'Reinitialize' accepting a first argument of type 'Texture2D' could be found (are you missing a using directive or an assembly reference?)

Reintialize needs to be replaced with Resize

@olokobayusuf olokobayusuf added question Further information is requested wontfix This will not be worked on labels Dec 1, 2022
@olokobayusuf
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NatDevice, along with our other Unity APIs, requires Unity 2021.2+. Unity 2021 is in LTS, and has been for quite some time now.

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