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[ 5%] Building CXX object CMakeFiles/YAGF.dir/src/fullscreen.cpp.o
In file included from /tmp/YAGF/include/Scene/RenderTargets.h:7:0,
from /tmp/YAGF/include/Scene/FullscreenPass.h:7,
from /tmp/YAGF/src/fullscreen.cpp:3:
/tmp/YAGF/include/API/GfxApi.h:8:28: fatal error: ..\Core\SColor.h: No such file or directory
#include "..\Core\SColor.h"
^
compilation terminated.
In file included from /tmp/YAGF/include/Scene/RenderTargets.h:7:0,
from /tmp/YAGF/src/rendertargets.cpp:3:
/tmp/YAGF/include/API/GfxApi.h:8:28: fatal error: ..\Core\SColor.h: No such file or directory
#include "..\Core\SColor.h"
^
compilation terminated.
Full configuration:
-- Found GLEW: /usr/include
-- Found Freetype: /usr/lib64/libfreetype.so (found version "2.5.5")
-- Found OpenGL: /usr/lib64/libGL.so
-- Try OpenMP C flag = [-fopenmp]
-- Performing Test OpenMP_FLAG_DETECTED
-- Performing Test OpenMP_FLAG_DETECTED - Success
-- Try OpenMP CXX flag = [-fopenmp]
-- Performing Test OpenMP_FLAG_DETECTED
-- Performing Test OpenMP_FLAG_DETECTED - Success
-- Found OpenMP: -fopenmp
The text was updated successfully, but these errors were encountered:
In current master there are some build errors, first a simple cmake error (it is just needed to remove meshscenenode.cpp from cmake file):
And then this error:
Full configuration:
The text was updated successfully, but these errors were encountered: