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The Client IDs in /serverstatus and /rcon status are different.
I believe that Client IDs from "/rcon status" can be used to perform a
correctly working /callvote clientkick [CLIENT_ID].
Whilest i know that Client IDs from /serverstatus reflect different ones
which will get someone random kicked when using them for /callvote
clientkick [Client_ID]
my suggestion is to adapt /serverstatus in a way, so that it displays the
same ClientIDs as /rcon status.
PS: /callvote clientkick makes it possible to get rid of lame players who
can't be kicked by /callvote kick [Name] -- and lately, you run into such
lamers on an almost daily base.
Original issue reported on code.google.com by mortijs-...@yahoo.de on 26 Aug 2009 at 10:52
The text was updated successfully, but these errors were encountered:
I propose to show each player's ID in scoreboard. Of course, via customizible
HUD
things.
ID will be used in many functions, so it have to be very easy and intuitive to
find
player's ID.
Original comment by igorpana...@gmail.com on 19 Sep 2009 at 3:49
Original issue reported on code.google.com by
mortijs-...@yahoo.de
on 26 Aug 2009 at 10:52The text was updated successfully, but these errors were encountered: