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minecrafter committed Sep 15, 2016
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8 changes: 8 additions & 0 deletions CONTRIBUTING.md
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# So you'd like to contribute to Voxelwind...

Excellent! There are a few basic rules we need to get out of the way before you begin.

## Code style

We follow the default Sun/Oracle code style in most cases. Exceptions include the native code (which are extracted from
BungeeCord and therefore uses BungeeCord's code style).
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14 changes: 0 additions & 14 deletions PERFORMANCE.md

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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -25,6 +25,7 @@ Voxelwind upstream so that the larger community can benefit from them.
* [yawkat's protocol documentation](https://confluence.yawk.at/display/PEPROTOCOL/pe-protocol-docs+Home) was also useful, especially for encryption.
* [BungeeCord](https://github.com/SpigotMC/BungeeCord)'s native compression and cryptography support is used in Voxelwind for more performance. We [forked it](https://github.com/minecrafter/voxelwind-natives) for our use.
* [minecraft-data](https://github.com/PrismarineJS/minecraft-data) was used to generate item and block type data.
* [The Hive](https://hivemc.com) is sponsoring the project.

## Requirements

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