Skip to content

Latest commit

 

History

History
28 lines (24 loc) · 1.38 KB

README.md

File metadata and controls

28 lines (24 loc) · 1.38 KB

VR-Based Education With STIR and TURB

First Review

  • Alpha Rendering Engine extending WebGL
  • QuickXR - Custom WebXR framework (a-frame is not so cool, slow, non-use case specific)
  • TURB Phase - 1: Answer Generation from Question and Context (superior to BERT - add in graphs and tables showing it)
  • STIR 50% - Support Mesh Creation (show tables and graphs if any)
  • Asset Generation and TURB model deployment
  • VR Environment (Desktop and Headset supported) for context and question input from user with Web Speech API
  • Integration with WebXR and building VR UI components

Second Review

  • Rendering Engine - Beta Candidate
  • 75% or use-case dependent component completion of QuickXR
  • TURB Phase - 2: Context based questions generator. Integration with Sub model from Phase 1
  • STIR 75 - 90% implementation - all complete except hyper parameter fine tuning
  • Phase 2 Model deployment
  • Web Player implementation
  • QuickXR integration, web player integration, context extraction - declarative and model-based

Third Review

  • Rendering Engine - Release Candidate
  • QuickXR - Release Candidate
  • TURB Phase - 3: Context based summary generator. Integration with Sub model from Phase 1 & 2
  • STIR 100% with edge caching and hyper parameter fine tuning
  • Phase 3 Model deployment
  • QuickXR bridge with STIR and TURB