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Building on macOS hints #2

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masc4ii opened this issue Sep 21, 2022 · 4 comments
Closed

Building on macOS hints #2

masc4ii opened this issue Sep 21, 2022 · 4 comments

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@masc4ii
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masc4ii commented Sep 21, 2022

Nice app! Thank you!

I got it working on macOS BigSur: in contrib/adb/ you should create a path "darwin" and add macOS adb there. That is missing.

And maybe these hints are useful for other macOS users:

  • install homebrew
  • run brew install yarn
  • run brew install node
  • then follow the instructions from the readme.
@vti
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vti commented Sep 21, 2022

@masc4ii there is actually a branch for macos feature/build-for-macos. Also just installing official node pkg is good enough as well. I will brew instructions anyways :)

@masc4ii
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masc4ii commented Sep 21, 2022

Ah thanks. I did not see this. Will give it a try too!

@vti
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vti commented Sep 22, 2022

The problem for building for macos is the "signing" part of the application. You need to have a special apple developer account to be able to sign your software, otherwise it will not start unless you add a security exception, which I don't think an average user will want to do.

@vti
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vti commented Sep 22, 2022

Merged in develop.

@vti vti closed this as completed Sep 22, 2022
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