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fix(VSkeletonLoader): avatar is not rounded #9708

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merged 1 commit into from
Nov 20, 2019

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Motivation and Context

fixes #9447

How Has This Been Tested?

playground

Markup:

<template>
  <v-container>
    <v-skeleton-loader :loading="true" type="chip,list-item-avatar-two-line@8" />
  </v-container>
</template>

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Improvement/refactoring (non-breaking change that doesn't add any features but makes things better)

Checklist:

  • The PR title is no longer than 64 characters.
  • The PR is submitted to the correct branch (master for bug fixes and documentation updates, dev for new features and breaking changes).
  • My code follows the code style of this project.
  • I've added relevant changes to the documentation (applies to new features and breaking changes in core library)
  • I've added new examples to the kitchen (applies to new features and breaking changes in core library)

@jacekkarczmarczyk jacekkarczmarczyk added T: bug Functionality that does not work as intended/expected C: VSkeletonLoader labels Nov 16, 2019
@jacekkarczmarczyk jacekkarczmarczyk added this to the v2.1.x milestone Nov 16, 2019
@jacekkarczmarczyk jacekkarczmarczyk self-assigned this Nov 16, 2019
@johnleider johnleider merged commit 5f073b5 into master Nov 20, 2019
@johnleider johnleider deleted the fix/#9447-skeleton-avatar-not-rounded branch November 20, 2019 21:28
@lock lock bot locked as resolved and limited conversation to collaborators Dec 20, 2019
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C: VSkeletonLoader T: bug Functionality that does not work as intended/expected
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Successfully merging this pull request may close these issues.

[Bug Report] VSkeletonLoader Avatar no longer rounded
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