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Pixel ToolKit for Cocos2dx

by yang chao (wantnon), 2014-5-4

pixel ToolKit for cocos2dx is a simple pixel extension for cocos2d-x, provide an easy way to create and draw static and dynamic(destructible) pixel objects.

advantages of pixel:
1, resource is easy to prepare.
2, resource is very small.
3, efficient collision test.
4, easy to do destruction.

the ToolKit based on cocos2d-x 2.2.0

currently, iOS, Mac and Win32 project are available.

文档(document): http://git.oschina.net/wantnon2/pixelToolKit-for-cocos2dx/wikis/home

here is demo1's executables for Mac and Win32 : http://git.oschina.net/wantnon2/pixelToolKit-for-cocos2dx/attach_files

how to control:
run right: mouse down on the right side of the player.
run left: mouse down on the left side of the player.
jump: drag up.
shot: press 'shot' button.

控制方法:
向右走:在主角右侧按下鼠标。
向左走:在主角左侧按下鼠标。
跳:按下并向上滑动鼠标。
射击:点击“shot”按钮。

screenshot:
screenshot

screenshot

qq group: 338565878

blog: http://user.qzone.qq.com/350479720/blog/1400921618

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for creating pixel games in cocos2dx

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