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_eo_call_resolve() for class 'Evas_Image #35
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And when I start war2edit I'm getting: |
Hi, thanks for your interest in war2edit :) I can see you are running on a mac. I can tell that it is either a dbus misconfiguration or an efl issue. I'll try to investigate on my mac to see how this is going. I'll keep you posted. |
Cool, thanks! :) |
Is there anything I can do in the meantime, like trash some cache files to "reset" it's state.. ? @jeanguyomarch |
Mhh I'm not sure what you meant by "reset its state". I don't think there are cache files you can remove. If any, they may be generated by EFL themselves, and are likely to be in |
When I first started it, everything worked and I could save .pud files, but then I think something happens when I placed a Guard tower and then changed the surface underneath, there was a graphic glitch and it disappeared "half way" (like two of the four matrices) and from the I can't save any maps. So that's why I thought it might be some cache files. |
Puds edition is self-contained, so having trouble with one should not affect another one. I suppose in the case of the tower that the unit was partially deleted, and when you attempted to save, safety checks were triggered and caused the map not to be saved. Is it the same map that you cannot save back, or does the issue occur with multiple maps? If your map contain buildings such as shipard, foundry, refinery, things may not go as planned. I just recently found out that when loading a map with these buildings, that are half ground, half water, these buildings are (wronlgy) deleted when loading the map. |
Hi,
Getting an error in the console when I try to save a .pud:
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