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Support game event trigger and handle from Lua callbacks #61

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wateret opened this issue May 4, 2018 · 0 comments
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Support game event trigger and handle from Lua callbacks #61

wateret opened this issue May 4, 2018 · 0 comments
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wateret commented May 4, 2018

How to handle the event trigger and callback? So scenario developers can implement event callbacks and do various stuff with switches, variables and so on.

What we want to make possible is, for example, if a unit moves to a specific point, the user receives an equipment in return. And with Lua script, the scenario developers can do something more complex.

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