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EI: more improvements to S5
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Asheviere committed Mar 30, 2015
1 parent 54701ba commit 01e1c4c
Showing 1 changed file with 49 additions and 14 deletions.
63 changes: 49 additions & 14 deletions data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg
Expand Up @@ -8,9 +8,9 @@
victory_when_enemies_defeated=no
{DEFAULT_SCHEDULE}

{INTRO_AND_SCENARIO_MUSIC traveling_minstrels.ogg loyalists.ogg}
{EXTRA_SCENARIO_MUSIC battle.ogg}
{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
{INTRO_AND_SCENARIO_MUSIC transience.ogg wanderer.ogg}
{EXTRA_SCENARIO_MUSIC traveling_minstrels.ogg}
{EXTRA_SCENARIO_MUSIC loyalists.ogg}

{campaigns/Eastern_Invasion/utils/deaths.cfg}

Expand All @@ -20,7 +20,7 @@
[side]
side=1
controller=human
{GOLD 200 150 150}
{GOLD 150 130 100}
team_name=good
user_team_name=_"Wesnothians"
{FLAG_VARIANT loyalist}
Expand Down Expand Up @@ -59,25 +59,31 @@
side=3
canrecruit=yes
facing=sw
recruit=Skeleton,Skeleton Archer
recruit=Skeleton,Skeleton Archer,Skeleton Rider
team_name=undead
user_team_name=_"Undead"
{INCOME 5 10 15}
{GOLD 30 40 50}
{FLAG_VARIANT undead}
[ai]
aggression=-0.1
recruitment_pattern=archer,fighter
caution=0.25
grouping=defensive
recruitment_pattern=archer,archer,fighter,fighter,scout
passive_leader=yes
[/ai]
[/side]

[side]
side=4
no_leader=yes
team_name=bad
user_team_name=_"Evil"
hidden=yes
[ai]
grouping=no
aggression=0.7
leader_aggression=0.7
grouping=offensive
[/ai]
[/side]

Expand All @@ -90,12 +96,31 @@
[objectives]
side=1
[objective]
description= _ "Find the outlaw leader and defeat him"
description= _ "Find the outlaw leader"
condition=win
[show_if]
{VARIABLE_CONDITIONAL shodrano_found not_equals yes}
[/show_if]
[/objective]
[objective]
description= _ "Kill Shodrano"
condition=win
[show_if]
[have_unit]
side=4
id=Shodrano
[/have_unit]
[/show_if]
[/objective]
[objective]
description= _ "Defeat the undead leader"
condition=win
[show_if]
[have_unit]
side=3
canrecruit=yes
[/have_unit]
[/show_if]
[/objective]
[objective]
description= _ "Death of Gweddry"
Expand All @@ -113,8 +138,8 @@
{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
bonus=no
carryover_percentage=70
[/gold_carryover]

{AI_CONTROLLER_NOTE}
Expand Down Expand Up @@ -424,6 +449,9 @@
name= _ "Shodrano"
canrecruit=yes
[/unit]

{INCIDENTAL_MUSIC battle-epic.ogg}

[message]
speaker=Shodrano
message= _ "So, you have found my hiding place. Very well, I guess I will have to kill you!"
Expand All @@ -434,6 +462,8 @@
[/message]

{VARIABLE shodrano_found yes}

[show_objectives][/show_objectives]
[/then]
[/if]
[/then]
Expand Down Expand Up @@ -511,12 +541,14 @@
speaker=Owaec
message= _ "We still need to defeat these undead for the villagers to be safe."
[/message]

[show_objectives][/show_objectives]
[/then]
[else]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
bonus=no
{NEW_GOLD_CARRYOVER 70}
[/endlevel]
[/else]
[/if]
Expand All @@ -529,6 +561,7 @@
[/filter]
[if]
[have_unit]
side=4
id=Shodrano
[/have_unit]
[or]
Expand All @@ -539,12 +572,14 @@
speaker=Owaec
message= _ "There are still these outlaws to take care of — we must continue fighting here."
[/message]

[show_objectives][/show_objectives]
[/then]
[else]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
bonus=no
{NEW_GOLD_CARRYOVER 70}
[/endlevel]
[/else]
[/if]
Expand Down

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