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Made Blitting more permissive (#3584)
Made Blitting more permissive SDL_BlitSurface's documentation (https://wiki.libsdl.org/SDL_BlitSurface) notes that "Blits with negative dstrect coordinates will be clipped properly". Looking at the source code for SDL_UpperBlit() convinced me that dstrect coordinates that were too big would also be handled appropriately. Fixes #2225.
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