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Attempt to fix Travis, part II
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CelticMinstrel committed Dec 1, 2016
1 parent dfedf34 commit 0512758
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Showing 39 changed files with 39 additions and 39 deletions.
2 changes: 1 addition & 1 deletion src/CMakeLists.txt
Expand Up @@ -209,6 +209,7 @@ endif(ENABLE_SHARED_LIBRARIES)

set(libwesnoth-core_STAT_SRC
color_range.cpp
color.cpp

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@jyrkive

jyrkive Dec 1, 2016

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Indented with spaces. You should use a tab here.

config.cpp
filesystem_boost.cpp
filesystem_common.cpp
Expand Down Expand Up @@ -363,7 +364,6 @@ set_target_properties(wesnoth-lua
########### Helper libraries ###############

set(wesnoth-sdl_SRC
sdl/color.cpp
sdl/exception.cpp
sdl/rect.cpp
sdl/window.cpp
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2 changes: 1 addition & 1 deletion src/SConscript
Expand Up @@ -19,6 +19,7 @@ for env in [test_env, client_env, env]:

libwesnoth_core_sources = Split("""
color_range.cpp
color.cpp
config.cpp
font/constants.cpp
hash.cpp
Expand Down Expand Up @@ -160,7 +161,6 @@ libcampaignd_sources = Split("""
libcampaignd = env.Library("campaignd", libcampaignd_sources, OBJPREFIX = "campaignd_")

libwesnoth_sdl_sources = Split("""
sdl/color.cpp
sdl/exception.cpp
sdl/rect.cpp
sdl/utils.cpp
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2 changes: 1 addition & 1 deletion src/ai/formula/function_table.cpp
Expand Up @@ -33,7 +33,7 @@
#include "pathfind/teleport.hpp"
#include "replay.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "terrain/filter.hpp"
#include "units/unit.hpp"
#include "pathfind/pathfind.hpp"
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2 changes: 1 addition & 1 deletion src/display.cpp
Expand Up @@ -37,7 +37,7 @@
#include "play_controller.hpp" //note: this can probably be refactored out
#include "reports.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "synced_context.hpp"
#include "team.hpp"
#include "terrain/builder.hpp"
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2 changes: 1 addition & 1 deletion src/display_chat_manager.cpp
Expand Up @@ -24,7 +24,7 @@
#include "font/marked-up_text.hpp"
#include "mp_ui_alerts.hpp"
#include "serialization/string_utils.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <SDL_timer.h>
#include <SDL_video.h>
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2 changes: 1 addition & 1 deletion src/editor/action/mouse/mouse_action_map_label.cpp
Expand Up @@ -24,7 +24,7 @@
#include "gui/dialogs/editor/edit_label.hpp"

#include "font/standard_colors.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

namespace editor {

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2 changes: 1 addition & 1 deletion src/floating_label.hpp
Expand Up @@ -14,7 +14,7 @@

#pragma once

#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/utils.hpp"
#include <string>

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2 changes: 1 addition & 1 deletion src/font/marked-up_text.hpp
Expand Up @@ -17,7 +17,7 @@
#ifndef MARKED_UP_TEXT_HPP_INCLUDED
#define MARKED_UP_TEXT_HPP_INCLUDED

#include "sdl/color.hpp"
#include "color.hpp"

class CVideo;
class surface;
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2 changes: 1 addition & 1 deletion src/font/sdl_ttf.hpp
Expand Up @@ -18,7 +18,7 @@
#include "constants.hpp"
#include "font_id.hpp"
#include "font_description.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <string>

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2 changes: 1 addition & 1 deletion src/font/standard_colors.hpp
Expand Up @@ -15,7 +15,7 @@
#ifndef FONT_STANDARD_COLORS_HPP
#define FONT_STANDARD_COLORS_HPP

#include "sdl/color.hpp"
#include "color.hpp"

namespace font {

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2 changes: 1 addition & 1 deletion src/font/text.hpp
Expand Up @@ -16,7 +16,7 @@
#define TEXT_HPP_INCLUDED

#include "font/font_options.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/utils.hpp"
#include "serialization/unicode_types.hpp"

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2 changes: 1 addition & 1 deletion src/font/text_formatting.cpp
Expand Up @@ -16,7 +16,7 @@
#include "formatter.hpp"
#include "game_config.hpp"
#include "gettext.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <iomanip>

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2 changes: 1 addition & 1 deletion src/font/text_surface.hpp
Expand Up @@ -16,7 +16,7 @@
#define FONT_TEXT_SURFACE_HPP

#include "font_id.hpp" // for text_chunk
#include "sdl/color.hpp"
#include "color.hpp"

#include <SDL_ttf.h>

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2 changes: 1 addition & 1 deletion src/formula/function.cpp
Expand Up @@ -21,7 +21,7 @@
#include "game_display.hpp"
#include "game_config.hpp"
#include "log.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <boost/math/constants/constants.hpp>
using namespace boost::math::constants;
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2 changes: 1 addition & 1 deletion src/game_config.hpp
Expand Up @@ -18,7 +18,7 @@ class config;
class version_info;
class color_range;

#include "sdl/color.hpp"
#include "color.hpp"
#include "tstring.hpp"

#include <vector>
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2 changes: 1 addition & 1 deletion src/game_display.cpp
Expand Up @@ -39,7 +39,7 @@
#include "reports.hpp"
#include "resources.hpp"
#include "tod_manager.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sound.hpp"
#include "synced_context.hpp"
#include "terrain/type_data.hpp"
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2 changes: 1 addition & 1 deletion src/gui/core/window_builder.hpp
Expand Up @@ -17,7 +17,7 @@

#include "gui/auxiliary/typed_formula.hpp"
#include "gui/widgets/grid.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include "utils/functional.hpp"

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2 changes: 1 addition & 1 deletion src/gui/dialogs/editor/edit_label.hpp
Expand Up @@ -17,7 +17,7 @@

#include "gui/dialogs/modal_dialog.hpp"
#include "map/label.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

namespace gui2
{
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2 changes: 1 addition & 1 deletion src/gui/dialogs/unit_attack.cpp
Expand Up @@ -38,7 +38,7 @@
#include "language.hpp"
#include "font/marked-up_text.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "team.hpp"
#include "units/unit.hpp"

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2 changes: 1 addition & 1 deletion src/gui/widgets/helper.cpp
Expand Up @@ -19,7 +19,7 @@
#include "gui/core/log.hpp"
#include "gui/core/point.hpp"
#include "gui/widgets/settings.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/rect.hpp"
#include "formula/callable.hpp"
#include "formula/string_utils.hpp"
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2 changes: 1 addition & 1 deletion src/gui/widgets/helper.hpp
Expand Up @@ -17,7 +17,7 @@

#include "font/text.hpp"
#include "global.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <pango/pango-layout.h>

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2 changes: 1 addition & 1 deletion src/gui/widgets/widget.hpp
Expand Up @@ -18,7 +18,7 @@
#include "gui/core/event/dispatcher.hpp"
#include "gui/core/point.hpp"
#include "gui/widgets/event_executor.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include <string>

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2 changes: 1 addition & 1 deletion src/help/help_impl.cpp
Expand Up @@ -43,7 +43,7 @@
#include "tstring.hpp" // for t_string, operator<<
#include "units/types.hpp" // for unit_type, unit_type_data, etc
#include "serialization/unicode.hpp" // for iterator
#include "sdl/color.hpp"
#include "color.hpp"

#include <cassert> // for assert
#include <algorithm> // for sort, find, transform, etc
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2 changes: 1 addition & 1 deletion src/image_modifications.cpp
Expand Up @@ -19,7 +19,7 @@
#include "image.hpp"
#include "image_modifications.hpp"
#include "log.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "serialization/string_utils.hpp"

#include <map>
Expand Down
2 changes: 1 addition & 1 deletion src/intro.cpp
Expand Up @@ -25,7 +25,7 @@
#include "video.hpp"
#include "gettext.hpp"
#include "font/marked-up_text.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/rect.hpp"
#include "font/sdl_ttf.hpp"

Expand Down
2 changes: 1 addition & 1 deletion src/map/label.cpp
Expand Up @@ -20,7 +20,7 @@
#include "game_data.hpp"
#include "map/label.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "tooltips.hpp"
#include "formula/string_utils.hpp"

Expand Down
2 changes: 1 addition & 1 deletion src/map/label.hpp
Expand Up @@ -17,7 +17,7 @@

#include "font/standard_colors.hpp"
#include "map/location.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "tstring.hpp"

#include <map>
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2 changes: 1 addition & 1 deletion src/menu_events.cpp
Expand Up @@ -81,7 +81,7 @@
#include "scripting/game_lua_kernel.hpp"
#include "scripting/plugins/manager.hpp"
#include "sound.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "synced_context.hpp"
#include "terrain/builder.hpp"
#include "units/unit.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/minimap.cpp
Expand Up @@ -23,7 +23,7 @@
#include "log.hpp"
#include "map/map.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/utils.hpp"
#include "team.hpp"
#include "terrain/type_data.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/reports.cpp
Expand Up @@ -28,7 +28,7 @@
#include "font/marked-up_text.hpp"
#include "mouse_events.hpp"
#include "reports.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "strftime.hpp"
#include "team.hpp"
#include "tod_manager.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/scripting/game_lua_kernel.cpp
Expand Up @@ -82,7 +82,7 @@
#include "scripting/lua_team.hpp"
#include "scripting/lua_unit_type.hpp"
#include "scripting/push_check.hpp"
#include "sdl/color.hpp" // for surface
#include "color.hpp" // for surface
#include "sdl/utils.hpp" // for surface
#include "side_filter.hpp" // for side_filter
#include "sound.hpp" // for commit_music_changes, etc
Expand Down
2 changes: 1 addition & 1 deletion src/sdl/utils.cpp
Expand Up @@ -22,7 +22,7 @@

#include "sdl/utils.hpp"
#include "sdl/rect.hpp"
#include "sdl/color.hpp"
#include "color.hpp"

#include "serialization/string_utils.hpp"
#include "video.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/sdl/utils.hpp
Expand Up @@ -17,7 +17,7 @@
#ifndef SDL_UTILS_INCLUDED
#define SDL_UTILS_INCLUDED

#include "sdl/color.hpp"
#include "color.hpp"
#include "util.hpp"

#include <SDL.h>
Expand Down
2 changes: 1 addition & 1 deletion src/team.cpp
Expand Up @@ -29,7 +29,7 @@
#include "resources.hpp"
#include "play_controller.hpp"
#include "game_preferences.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "units/types.hpp"
#include "synced_context.hpp"
#include "whiteboard/side_actions.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/units/animation.cpp
Expand Up @@ -21,7 +21,7 @@
#include "map/map.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "units/unit.hpp"
#include "units/animation_component.hpp"
#include "units/filter.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/units/drawer.cpp
Expand Up @@ -21,7 +21,7 @@
#include "halo.hpp"
#include "map/map.hpp"
#include "map/location.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sdl/utils.hpp"
#include "team.hpp"
#include "units/unit.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/units/frame.cpp
Expand Up @@ -18,7 +18,7 @@

#include "game_display.hpp"
#include "log.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sound.hpp"
#include "units/frame.hpp"

Expand Down
2 changes: 1 addition & 1 deletion src/units/udisplay.cpp
Expand Up @@ -25,7 +25,7 @@
#include "log.hpp"
#include "mouse_events.hpp"
#include "resources.hpp"
#include "sdl/color.hpp"
#include "color.hpp"
#include "sound.hpp"
#include "terrain/filter.hpp"
#include "units/unit.hpp"
Expand Down
2 changes: 1 addition & 1 deletion src/units/unit.cpp
Expand Up @@ -36,7 +36,7 @@
#include "random_new.hpp" // for generator, rng
#include "resources.hpp" // for units, gameboard, teams, etc
#include "scripting/game_lua_kernel.hpp" // for game_lua_kernel
#include "sdl/color.hpp"
#include "color.hpp"
#include "synced_context.hpp"
#include "side_filter.hpp" // for side_filter
#include "team.hpp" // for team, get_teams, etc
Expand Down

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