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NR S06a: Fix & improve gold carryover
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Have objectives match endlevel.
Bump carryover so a more impressive amount is stored next scenario.

On my easy level playthrough I only had 680 carryover. This
change makes it be around 1700 instead.

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sigurdfdragon committed Mar 8, 2018
1 parent 2866f58 commit 056b930
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg
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[/objective]

[gold_carryover]
carryover_percentage=0
carryover_percentage=100
[/gold_carryover]
[/objectives]
[/event]
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[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
{NEW_GOLD_CARRYOVER 100}
[/endlevel]
[/event]

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