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add comment about random tod
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gfgtdf committed May 31, 2014
1 parent dd8ac67 commit 08ff7ba
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2 changes: 2 additions & 0 deletions src/multiplayer_connect_engine.cpp
Expand Up @@ -325,6 +325,8 @@ void connect_engine::update_and_send_diff(bool update_time_of_day)

if (update_time_of_day) {
// Set random start ToD.
// This doesn't do anything since the "const" parameter is now really a const.
// We currently resolve the random tod on all clients seperately with the synced rng.
tod_manager tod_mng(level_);
}

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