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Fix initial MP dep check on first scenario instead of last played. Me…
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…nu size workaround removed.
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Coffee-- committed Jun 22, 2014
1 parent 0f7b06c commit 0997a1c
Showing 1 changed file with 0 additions and 6 deletions.
6 changes: 0 additions & 6 deletions src/multiplayer_create.cpp
Expand Up @@ -132,12 +132,6 @@ create::create(game_display& disp, const config& cfg, saved_game& state,
size_t combo_new_selection = 0;
size_t level_new_selection = 0;

// TODO: this is needed to get the levels menu stretched to its max
// width, otherwise there might be problems with gui widgets alignment.
// Ideally, there could be a gui::menu::set_min_width() method,
// so this would no longer be necessary.
init_level_type_changed(0);

// Set level selection according to the preferences, if possible.
size_t type_index = 0;
BOOST_FOREACH(level::TYPE type, available_level_types_) {
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