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add a TODO comment to properly fix 21902
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cbeck88 committed Apr 24, 2014
1 parent 28ebde5 commit 0aa13d4
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1 change: 1 addition & 0 deletions src/playcampaign.cpp
Expand Up @@ -630,6 +630,7 @@ LEVEL_RESULT play_game(game_display& disp, game_state& gamestate,
if (allow_new_game_flag || (game_config::debug && network::nconnections() == 0)) {
// Opens mp::connect dialog to allow users to
// make an adjustments for scenario.
// TODO: Fix this so that it works when network::nconnections() > 0 as well.
mp::ui::result connect_res = mp::goto_mp_connect(disp,
*connect_engine, game_config, params.name);
if (connect_res == mp::ui::QUIT) {
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