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updated British English translation
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ivanovic committed Jan 30, 2021
1 parent 737e155 commit 0bdbce7
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2 changes: 1 addition & 1 deletion changelog.md
Expand Up @@ -9,7 +9,7 @@
### Packaging
### Terrain
### Translations
* Updated translations: Catalan, Czech, French, Portuguese (Brazil)
* Updated translations: British English, Catalan, Czech, French, Portuguese (Brazil)
### Units
* update footpad sprite
* north-facing frames for dunefolk skirmisher, loyalist bowman, and troll whelp
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14 changes: 6 additions & 8 deletions po/wesnoth-did/en_GB.po
Expand Up @@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-01-16 14:17 UTC\n"
"PO-Revision-Date: 2020-08-13 11:39+1000\n"
"PO-Revision-Date: 2021-01-26 10:22+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
Expand Down Expand Up @@ -1053,7 +1053,7 @@ msgstr ""
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:64
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:115
msgid "teamname^Monsters"
msgstr ""
msgstr "Monsters"

#. [side]
#. [unit]: type=Necromancer, id=Darken Volk
Expand All @@ -1070,7 +1070,7 @@ msgstr "Darken Volk"
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:140
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:187
msgid "teamname^Illusion"
msgstr ""
msgstr "Illusion"

#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:120
Expand Down Expand Up @@ -4080,7 +4080,7 @@ msgstr ""
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:93
msgid "teamname^Opposers"
msgstr ""
msgstr "Opposers"

#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_Descent_into_Darkness.cfg:199
Expand Down Expand Up @@ -5095,12 +5095,10 @@ msgstr ""
#. not yet decided who the enemy will be, or if there will be any
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:148
msgid "teamname^Void"
msgstr ""
msgstr "Void"

#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:162
#, fuzzy
#| msgid "female^Inky"
msgid "teamname^Inky"
msgstr "Inky"

Expand Down Expand Up @@ -5557,7 +5555,7 @@ msgstr "We meet again, squiddy one."
#. [message]: speaker=Inky
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1393
msgid "Bloub°°°"
msgstr ""
msgstr "Bloub°°°"

#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Endless_Night.cfg:1402
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27 changes: 11 additions & 16 deletions po/wesnoth-dw/en_GB.po
Expand Up @@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-01-16 14:17 UTC\n"
"PO-Revision-Date: 2020-05-04 17:55+1000\n"
"PO-Revision-Date: 2021-01-26 10:23+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
Expand Down Expand Up @@ -2006,17 +2006,12 @@ msgstr "Well, I defeated the Drakes on your island."

#. [message]: speaker=Tyegea
#: data/campaigns/Dead_Water/scenarios/08_Talking_to_Tyegea.cfg:187
#, fuzzy
#| msgid ""
#| "Bah! Drakes only look dangerous. Soldiers carrying spears make short work "
#| "of them. No, I have something else in mind. You will complete a task for "
#| "the good of the merfolk. Listen."
msgid ""
"Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
"good of the merfolk. Listen."
msgstr ""
"Bah! Drakes only look dangerous. Soldiers carrying spears make short work of "
"Drakes only look dangerous. Soldiers carrying spears make short work of "
"them. No, I have something else in mind. You will complete a task for the "
"good of the merfolk. Listen."

Expand Down Expand Up @@ -2557,19 +2552,19 @@ msgstr ""
#. [unit]: type=Footpad, id=Lyllan
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:451
msgid "Lyllan"
msgstr ""
msgstr "Lyllan"

#. [unit]: type=Thug, id=Trudd
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:463
msgid "Trudd"
msgstr ""
msgstr "Trudd"

#. [unit]: type=Thug, id=Dorcyn
#. [unit]: type=Footpad, id=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:475
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:492
msgid "Dorcyn"
msgstr ""
msgstr "Dorcyn"

#. [message]: speaker=Dorcyn
#: data/campaigns/Dead_Water/scenarios/10_The_Flaming_Sword.cfg:500
Expand Down Expand Up @@ -2819,27 +2814,27 @@ msgstr ""
#. [modify_unit]
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:296
msgid "Mal-Necross"
msgstr ""
msgstr "Mal-Necross"

#. [modify_unit]
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:312
msgid "Mal-Verloth"
msgstr ""
msgstr "Mal-Verloth"

#. [unit]: type=Merman Fighter, id=Nebthun
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:381
msgid "Nebthun"
msgstr ""
msgstr "Nebthun"

#. [unit]: type=Merman Hunter, id=Jarla
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:393
msgid "Jarla"
msgstr ""
msgstr "Jarla"

#. [unit]: type=Merman Brawler, id=Tabomo
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:405
msgid "Tabomo"
msgstr ""
msgstr "Tabomo"

#. [message]: speaker=Nebthun
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:414
Expand Down Expand Up @@ -2940,7 +2935,7 @@ msgstr "Absolutely! Bring ’em on!"
#. [unit]: type=$type_3, id=Carallcyn
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:593
msgid "Carallcyn"
msgstr ""
msgstr "Carallcyn"

#. [message]: speaker=Carallcyn
#: data/campaigns/Dead_Water/scenarios/12_Revenge.cfg:599
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