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Chill tempest animation for lich/ancient lich.
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Coffee-- committed Mar 16, 2014
1 parent f5323b6 commit 19c78e8
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Showing 4 changed files with 56 additions and 2 deletions.
1 change: 1 addition & 0 deletions changelog
Expand Up @@ -17,6 +17,7 @@ Version 1.13.0-dev:
* Increased the experience requirement for the Rami from 32 to 39
* Increased the experience requirement for the Saree from 56 to 64
* Changed sound timings for Khalifate melee attacks
* New chill tempest animation for Lich/Ancient Lich
* User interface:
* Made orb and minmap colors configurable by the game preferences.
* Miscellaneous and bug fixes:
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49 changes: 49 additions & 0 deletions data/core/macros/animation-utils.cfg
Expand Up @@ -808,6 +808,55 @@
[/else]
#enddef

#define MISSILE_FRAME_CHILL_TEMPEST X Y
missile_1_start_time=-120
missile_2_start_time=-90
[if]
hits=yes
[missile_1_frame]
offset=0.0~0.9:240,0.9:320
image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
x={X}~0
y={Y}~0
directional_x=0~20:80,20~-10:160,-10~0:80,0:240
directional_y=0~20:80,20~-10:160,-10~0:80,0:240
[/missile_1_frame]
[missile_2_frame]
offset=0.0~0.9:240,0.9:320
image="projectiles/icemissile-n-[1~7].png~SCALE(60,60):80"
image_diagonal="projectiles/icemissile-ne-[1~7].png~SCALE(60,60):80"
x={X}~0
y={Y}~0
directional_x=0~-20:80,-20~10:160,10~0:80,0:240
directional_y=0~-20:80,-20~10:160,10~0:80,0:240
[/missile_2_frame]
[/if]
[else]
hits=no
[missile_1_frame]
offset=0.0~0.9:300
alpha=1~0
image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
x={X}~0
y={Y}~0
directional_x=0~20:100,20~-20:200
directional_y=0~20:100,20~-20:200
[/missile_1_frame]
[missile_2_frame]
offset=0.0~0.8:300
alpha=1~0
image="projectiles/icemissile-n-[1~2,1].png~SCALE(60,60):100"
image_diagonal="projectiles/icemissile-ne-[1~2,1].png~SCALE(60,60):100"
x={X}~0
y={Y}~0
directional_x=0~-20:100,-20~20:200
directional_y=0~-20:100,-20~20:200
[/missile_2_frame]
[/else]
#enddef

#define MISSILE_FRAME_SHADOW_WAVE
missile_start_time=-50
shadow_start_time=-350
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4 changes: 3 additions & 1 deletion data/core/units/undead/Necro_Ancient_Lich.cfg
Expand Up @@ -100,7 +100,9 @@
name=chill tempest
[/filter_attack]

{MISSILE_FRAME_CHILL_WAVE 0 -15}
offset=0

{MISSILE_FRAME_CHILL_TEMPEST 0 -15}

start_time=-355
[frame]
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4 changes: 3 additions & 1 deletion data/core/units/undead/Necro_Lich.cfg
Expand Up @@ -124,7 +124,9 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
name=chill tempest
[/filter_attack]

{MISSILE_FRAME_CHILL_WAVE 0 -15}
offset=0

{MISSILE_FRAME_CHILL_TEMPEST 0 -15}

start_time=-355
[frame]
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