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DiD S11: reduce starting difficulty at lich portion
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nemaara committed Apr 22, 2019
1 parent ca26d42 commit 1b361cb
Showing 1 changed file with 15 additions and 5 deletions.
Expand Up @@ -1648,7 +1648,15 @@
[unit]
side=1
x,y=3,34
#ifdef HARD
hitpoints=19
#endif
#ifdef NORMAL
hitpoints=27
#endif
#ifdef EASY
hitpoints=33
#endif
facing=se
animate=yes

Expand Down Expand Up @@ -1778,7 +1786,7 @@
[/random_placement]

[random_placement]
num_items={ON_DIFFICULTY 2 3 3}
num_items={ON_DIFFICULTY 1 2 2}
variable=loc
min_distance=3
[filter_location]
Expand All @@ -1796,7 +1804,7 @@
{MODIFY_UNIT (type=Blood Bat) max_moves 4}

[random_placement]
num_items=3
num_items={ON_DIFFICULTY 2 3 3}
variable=loc
min_distance=3
[filter_location]
Expand All @@ -1807,10 +1815,12 @@
[/not]
[/filter_location]
[command]
{NOTRAIT_UNIT 3 "Giant Rat" $loc.x $loc.y} {GUARDIAN}
{NOTRAIT_UNIT 3 "Giant Rat" $loc.x $loc.y}
[/command]
[/random_placement]

{MODIFY_UNIT (type=Giant Rat) max_moves 3}

[random_placement]
num_items=3
variable=loc
Expand All @@ -1823,12 +1833,12 @@
[/not]
[/filter_location]
[command]
{NOTRAIT_UNIT 3 "Giant Rat" $loc.x $loc.y}
{NOTRAIT_UNIT 3 "Giant Rat" $loc.x $loc.y} {GUARDIAN}
[/command]
[/random_placement]

[random_placement]
num_items=8
num_items=10
variable=loc
min_distance=3
[filter_location]
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