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Update changelog
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mattsc committed May 20, 2018
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## Version 1.14.1+dev
### Campaigns
* Northern Rebirth:
* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
and ending up on a keep with only one hex for recruiting
### Language and i18n
* Updated translations: British English, Chinese (Simplified), Czech, French,
Galician, Italian, Spanish, Ukrainian
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* [change_theme] no longer requires running a separate action to update the
UI afterwards (e.g. [redraw]) and the status panels are updated immediately.
as well.
* Lua random map generator: fixed error when flipping map; specifically this
also fixes an assert at the start of HttT S7 (Sceptre of Fire) that had a
50% chance of being triggered
* Experimental AI: fixed recruiting not working on maps without enemies, such
as the first two turns of Dark Forecast
* Experimental AI: fixed recruiting evaluations sometimes not being updated
* Replaced deprecated Lua code and all remaining uses of FOREACH and MESSAGE
macros

## Version 1.14.1
### Campaigns
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