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NR S13: slight bonus for AI controlled sides:
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- allied AI leaders, whose death causes defeat, use passive_leader=yes
- increased amount of money which the lich brothers have, if one has not the
alternative leaders who can recall units
- also increased Krash's gold to the same amount of as Eryssa has (they are the
alternative leaders)

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sevu committed Sep 3, 2018
1 parent a211701 commit 2221e86
Showing 1 changed file with 18 additions and 5 deletions.
23 changes: 18 additions & 5 deletions data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg
Expand Up @@ -285,14 +285,15 @@
side=7
save_id=Krash
side_name= _ "Krash"
gold=100
gold=200
recruit=Drake Fighter,Drake Glider,Drake Burner,Drake Clasher
team_name=knalgans
user_team_name=_"Alliance"
controller=human
no_leader=yes
defeat_condition=never
defeat_condition=never # changed in prestart
{FLAG_VARIANT long}
# passive_leader=yes, if his death causes the scenario to be lost
[/side]
# STARTING_VILLAGES works due to defeat_condition & having a starting location
{STARTING_VILLAGES 7 10}
Expand All @@ -312,6 +313,7 @@
user_team_name=_"Alliance"
persistent=yes
[ai]
passive_leader=yes
simple_targeting=yes
aggression=1.0
caution=-5.0
Expand All @@ -336,15 +338,16 @@
# Side for Eryssa if alive
[side]
side=9
gold=100
gold=200
recruit=Elvish Fighter,Elvish Archer,Elvish Shaman,Elvish Scout,Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Rider,Elvish Druid,Elvish Sorceress
team_name=knalgans
user_team_name=_"Alliance"
save_id=Elves
controller=human
no_leader=yes
defeat_condition=never
defeat_condition=never # changed in prestart
{FLAG_VARIANT wood-elvish}
# passive_leader=yes, if his death causes the scenario to be lost
[/side]
# STARTING_VILLAGES works due to defeat_condition & having a starting location
{STARTING_VILLAGES 9 10}
Expand Down Expand Up @@ -392,10 +395,17 @@
side=7
type=Troll,Troll Whelp,Ogre,Young Ogre,Mage,Red Mage,Gryphon
[/allow_recruit]
[gold]
side=9
amount=400
[/gold]
[modify_side]
side=7
side_name= _ "Ro’Arthian"
{FLAG_VARIANT undead}
[ai]
passive_leader=yes
[/ai]
[/modify_side]
{CLEAR_VARIABLE place_lich_at}
[/then]
Expand Down Expand Up @@ -463,12 +473,15 @@
[/allow_recruit]
[gold]
side=9
amount=300
amount=400
[/gold]
[modify_side]
side=9
side_name= _ "Ro’Sothian"
{FLAG_VARIANT undead}
[ai]
passive_leader=yes
[/ai]
[/modify_side]
{CLEAR_VARIABLE place_second_lich_at}
[/else]
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