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DM S17: Remove ai code from side
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It looks like it was just copy/pasted from S04.
Having aggression=0.0 is out of place for undead without a reason.
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sigurdfdragon committed Oct 28, 2018
1 parent 6760d98 commit 252fad3
Showing 1 changed file with 0 additions and 16 deletions.
16 changes: 0 additions & 16 deletions data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg
Expand Up @@ -91,22 +91,6 @@
#ifdef HARD
recruit=Skeleton, Skeleton Archer, Revenant, Draug, Banebow, Bone Shooter, Deathblade
#endif
[ai]
aggression=0.0

#TODO remove or uncomment or tune

#recruitment_pattern=scout, mixed fighter, archer
# there are a lot of close villages
#villages_per_scout=6

# attack Delfador more heavily than Leollyn
#leader_value=2.0
#[target]
# id=Delfador
# value=3.0
#[/target]
[/ai]
{GOLD 200 200 300}
team_name=enemies
user_team_name= _ "Undead"
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