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Update changelog
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gfgtdf committed Sep 17, 2017
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Expand Up @@ -85,6 +85,7 @@ Version 1.13.8+dev:
* Trait description tooltips now color-code modifiers
* Fix about window not showing Mac notifications as available
* Add descriptive tooltips for all text elements in the top status bar
* The current screen position is now saved in savefiles
* WFL Engine
* Add owner key to terrain space callable, for villages
* Location formulas in [tunnel] now have a teleport_unit variable
Expand Down Expand Up @@ -132,6 +133,9 @@ Version 1.13.8+dev:
* Add [cancel_action] (bug #1427)
* Allowed TerrainGraphicsWML random_start= to optionally take a positive
integer to limit the range of the random shift of the animation start time
* new attributes mp_village_gold, mp_village_support, mp_shroud, mp_fog in
[multiplayer] that are used as default values for the corresponding
attributes in [side]
* Miscellaneous and Bug Fixes:
* Add --report/-R command line switch for printing the same report from the
Game Version dialog's clipboard function to stdout.
Expand All @@ -142,6 +146,9 @@ Version 1.13.8+dev:
* Fix units beeing unable to step on hexes with too high movecosts
(bug #1473)
* Improved and more detailed FPS display
* Fix minimap beeing sometimes balck in mp create (bug #1484)
* Optimized unit filters
* Fixed bug #1837 empty tags missing in [store_unit]

Version 1.13.8:
* Campaigns:
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