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this is intended to fix 1) an error messages in stderr when reloading a game related to synced_context: (the original game called random ... times ...) 2) reloading a save with init_side_done = no Conflicts: src/play_controller.cpp The conflict was because on master I added std::endl; to logging output for errors, and that didnt go back to 1.12. This commit deletes the logging messages anyways.
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