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Commit missing CMakeLists for SDL_gpu.
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set(SDL_gpu_INSTALL_BY_DEFAULT OFF) | ||
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option(SDL_gpu_INSTALL "Install SDL_gpu libs, includes, and CMake scripts" ${SDL_gpu_INSTALL_BY_DEFAULT}) | ||
option(SDL_gpu_BUILD_DEBUG "Build with debugging symbols" ON) | ||
option(SDL_gpu_BUILD_SHARED "Build SDL_gpu shared libraries" OFF) | ||
option(SDL_gpu_BUILD_STATIC "Build SDL_gpu static libraries" ON) | ||
option(SDL_gpu_USE_SDL1 "Use SDL 1.2 headers and library instead of SDL 2" ON) | ||
option(SDL_gpu_DISABLE_OPENGL "Disable OpenGL renderers. Overrides specific OpenGL renderer flags." OFF) | ||
option(SDL_gpu_DISABLE_GLES "Disable OpenGLES renderers. Overrides specific GLES renderer flags." ON) | ||
option(SDL_gpu_DISABLE_OPENGL_1_BASE "Disable OpenGL 1 BASE renderer" OFF) | ||
option(SDL_gpu_DISABLE_OPENGL_1 "Disable OpenGL 1.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_OPENGL_2 "Disable OpenGL 2.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_OPENGL_3 "Disable OpenGL 3.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_OPENGL_4 "Disable OpenGL 4.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_GLES_1 "Disable OpenGLES 1.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_GLES_2 "Disable OpenGLES 2.X renderer" OFF) | ||
option(SDL_gpu_DISABLE_GLES_3 "Disable OpenGLES 3.X renderer" OFF) | ||
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set(SDL_gpu_VERSION 0.8.1) | ||
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "./CMake_scripts") | ||
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if ( SDL_gpu_BUILD_DEBUG ) | ||
SET(CMAKE_BUILD_TYPE Debug) | ||
else ( SDL_gpu_BUILD_DEBUG ) | ||
SET(CMAKE_BUILD_TYPE Release) | ||
endif ( SDL_gpu_BUILD_DEBUG ) | ||
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# Find the package for SDL or SDL2 | ||
if ( SDL_gpu_USE_SDL1 ) | ||
find_package(SDL REQUIRED) | ||
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if ( NOT SDL_FOUND ) | ||
message ( FATAL_ERROR "SDL not found!" ) | ||
endif ( NOT SDL_FOUND ) | ||
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include_directories(${SDL_INCLUDE_DIR}) | ||
link_libraries(${SDL_LIBRARY}) | ||
else ( SDL_gpu_USE_SDL1 ) | ||
find_package(SDL2 REQUIRED) | ||
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if ( NOT SDL2_FOUND ) | ||
message ( FATAL_ERROR "SDL2 not found!" ) | ||
endif ( NOT SDL2_FOUND ) | ||
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if ( NOT SDL2MAIN_LIBRARY ) | ||
message ( WARNING "SDL2MAIN_LIBRARY is NOTFOUND" ) | ||
SET( SDL2MAIN_LIBRARY "" ) | ||
endif ( NOT SDL2MAIN_LIBRARY ) | ||
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include_directories(${SDL2_INCLUDE_DIR}) | ||
link_libraries(${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY}) | ||
endif( SDL_gpu_USE_SDL1 ) | ||
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# Find the package for OpenGL | ||
if (SDL_gpu_DISABLE_OPENGL) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL") | ||
else (SDL_gpu_DISABLE_OPENGL) | ||
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find_package(OpenGL REQUIRED) | ||
include_directories(${OPENGL_INCLUDE_DIR}) | ||
link_libraries (${OPENGL_LIBRARIES}) | ||
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if (SDL_gpu_DISABLE_OPENGL_1_BASE) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL_1_BASE") | ||
endif (SDL_gpu_DISABLE_OPENGL_1_BASE) | ||
if (SDL_gpu_DISABLE_OPENGL_1) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL_1") | ||
endif (SDL_gpu_DISABLE_OPENGL_1) | ||
if (SDL_gpu_DISABLE_OPENGL_2) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL_2") | ||
endif (SDL_gpu_DISABLE_OPENGL_2) | ||
if (SDL_gpu_DISABLE_OPENGL_3) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL_3") | ||
endif (SDL_gpu_DISABLE_OPENGL_3) | ||
if (SDL_gpu_DISABLE_OPENGL_4) | ||
add_definitions("-DSDL_GPU_DISABLE_OPENGL_4") | ||
endif (SDL_gpu_DISABLE_OPENGL_4) | ||
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endif (SDL_gpu_DISABLE_OPENGL) | ||
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# Find the package for OpenGLES | ||
if (SDL_gpu_DISABLE_GLES) | ||
add_definitions("-DSDL_GPU_DISABLE_GLES") | ||
else (SDL_gpu_DISABLE_GLES) | ||
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find_package(OpenGLES REQUIRED) | ||
include_directories(${OPENGLES_INCLUDE_DIR}) | ||
link_libraries (${OPENGLES_LIBRARIES}) | ||
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if (SDL_gpu_DISABLE_GLES_1) | ||
add_definitions("-DSDL_GPU_DISABLE_GLES_1") | ||
endif (SDL_gpu_DISABLE_GLES_1) | ||
if (SDL_gpu_DISABLE_GLES_2) | ||
add_definitions("-DSDL_GPU_DISABLE_GLES_2") | ||
endif (SDL_gpu_DISABLE_GLES_2) | ||
if (SDL_gpu_DISABLE_GLES_3) | ||
add_definitions("-DSDL_GPU_DISABLE_GLES_3") | ||
endif (SDL_gpu_DISABLE_GLES_3) | ||
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endif (SDL_gpu_DISABLE_GLES) | ||
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if(NOT WIN32) | ||
find_library(M_LIB m) | ||
link_libraries(${M_LIB}) | ||
endif (NOT WIN32) | ||
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# Make local includes look in the right places | ||
include_directories(SDL_gpu) | ||
include_directories(SDL_gpu/GL_common) | ||
include_directories(SDL_gpu/OpenGL_1_BASE) | ||
include_directories(SDL_gpu/OpenGL_1) | ||
include_directories(SDL_gpu/OpenGL_2) | ||
include_directories(SDL_gpu/OpenGL_3) | ||
include_directories(SDL_gpu/GLES_1) | ||
include_directories(SDL_gpu/GLES_2) | ||
include_directories(SDL_gpu/externals/glew) | ||
include_directories(SDL_gpu/externals/stb_image) | ||
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add_definitions("-Wall -std=c99 -pedantic -DSTBI_FAILURE_USERMSG") | ||
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# Build the SDL_gpu library. | ||
add_subdirectory(SDL_gpu) |
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set(SDL_gpu_SRCS | ||
SDL_gpu.c | ||
SDL_gpuShapes.c | ||
SDL_gpu_Renderer.c | ||
GL_common/SDL_gpu_GL_matrix.c | ||
OpenGL_1_BASE/SDL_gpu_OpenGL_1_BASE.c | ||
OpenGL_1/SDL_gpu_OpenGL_1.c | ||
OpenGL_2/SDL_gpu_OpenGL_2.c | ||
OpenGL_3/SDL_gpu_OpenGL_3.c | ||
GLES_1/SDL_gpu_GLES_1.c | ||
GLES_2/SDL_gpu_GLES_2.c | ||
externals/stb_image/stb_image.c | ||
externals/stb_image/stb_image_write.c | ||
) | ||
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set(SDL_gpu_HDRS | ||
SDL_gpu.h | ||
GL_common/SDL_gpu_GL_matrix.h | ||
GL_common/SDL_gpu_GL_common.inl | ||
GL_common/SDL_gpuShapes_GL_common.inl | ||
OpenGL_1_BASE/SDL_gpu_OpenGL_1_BASE.h | ||
OpenGL_1/SDL_gpu_OpenGL_1.h | ||
OpenGL_2/SDL_gpu_OpenGL_2.h | ||
OpenGL_3/SDL_gpu_OpenGL_3.h | ||
GLES_1/SDL_gpu_GLES_1.h | ||
GLES_2/SDL_gpu_GLES_2.h | ||
externals/stb_image/stb_image.h | ||
externals/stb_image/stb_image_write.h | ||
) | ||
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if (NOT SDL_gpu_DISABLE_OPENGL ) | ||
SET(SDL_gpu_SRCS ${SDL_gpu_SRCS} externals/glew/glew.c) | ||
SET(SDL_gpu_HDRS ${SDL_gpu_HDRS} externals/glew/glew.h externals/glew/glxew.h externals/glew/wglew.h) | ||
endif (NOT SDL_gpu_DISABLE_OPENGL ) | ||
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set(SDL_gpu_install_HDRS | ||
SDL_gpu.h | ||
GL_common/SDL_gpu_GL_matrix.h | ||
OpenGL_1_BASE/SDL_gpu_OpenGL_1_BASE.h | ||
OpenGL_1/SDL_gpu_OpenGL_1.h | ||
OpenGL_2/SDL_gpu_OpenGL_2.h | ||
OpenGL_3/SDL_gpu_OpenGL_3.h | ||
GLES_1/SDL_gpu_GLES_1.h | ||
GLES_2/SDL_gpu_GLES_2.h | ||
) | ||
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# Set the appropriate library name so SDL_gpu and SDL2_gpu can co-exist. | ||
if ( SDL_gpu_USE_SDL1) | ||
set (SDL_gpu_OUTPUT_NAME "SDL_gpu") | ||
else ( SDL_gpu_USE_SDL1) | ||
set (SDL_gpu_OUTPUT_NAME "SDL2_gpu") | ||
endif ( SDL_gpu_USE_SDL1) | ||
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# Build the shared library (.so or .dll) | ||
if(SDL_gpu_BUILD_SHARED) | ||
add_library(SDL_gpu_shared SHARED | ||
${SDL_gpu_HDRS} | ||
${SDL_gpu_SRCS} | ||
) | ||
set_target_properties(SDL_gpu_shared PROPERTIES | ||
OUTPUT_NAME ${SDL_gpu_OUTPUT_NAME} | ||
CLEAN_DIRECT_OUTPUT 1 | ||
VERSION ${SDL_gpu_VERSION} | ||
) | ||
set_target_properties(SDL_gpu_shared PROPERTIES LINKER_LANGUAGE C) | ||
endif() | ||
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# Build the static library (.a) | ||
if(SDL_gpu_BUILD_STATIC) | ||
add_library(SDL_gpu STATIC | ||
${SDL_gpu_HDRS} | ||
${SDL_gpu_SRCS} | ||
) | ||
set_target_properties(SDL_gpu PROPERTIES | ||
OUTPUT_NAME ${SDL_gpu_OUTPUT_NAME} | ||
CLEAN_DIRECT_OUTPUT 1 | ||
VERSION ${SDL_gpu_VERSION} | ||
) | ||
set_target_properties(SDL_gpu PROPERTIES LINKER_LANGUAGE C) | ||
endif() | ||
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# These are used to create visual studio folders. | ||
source_group(Common FILES ${SDL_gpu_SRCS} ${SDL_gpu_HDRS}) | ||
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# Install the library | ||
if(SDL_gpu_INSTALL) | ||
# install headers | ||
install(FILES ${SDL_gpu_install_HDRS} DESTINATION include/SDL) | ||
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# install libraries | ||
if(SDL_gpu_BUILD_SHARED) | ||
install(TARGETS SDL_gpu_shared EXPORT SDL_gpu-targets DESTINATION lib) | ||
endif() | ||
if(SDL_gpu_BUILD_STATIC) | ||
install(TARGETS SDL_gpu EXPORT SDL_gpu-targets DESTINATION lib) | ||
endif() | ||
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# install build system hooks for third-party apps | ||
#install(EXPORT SDL_gpu-targets DESTINATION ./SDL_gpu) | ||
#install(FILES SDL_gpuConfig.cmake DESTINATION ./SDL_gpu) | ||
endif(SDL_gpu_INSTALL) |