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Fix wmllint error: double space after sentence end
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hexagonrecursion authored and soliton- committed Jan 20, 2021
1 parent f7c5b9c commit 361a102
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Expand Up @@ -484,7 +484,7 @@
[/message]
[message]
speaker=Glildur
message= _ "Hey! You can’t do that — this road is an elvish road. We’re not letting you transport gold and jewels on it without paying a toll."
message= _ "Hey! You can’t do that — this road is an elvish road. We’re not letting you transport gold and jewels on it without paying a toll."
[/message]
[message]
speaker=Rugnur
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12 changes: 6 additions & 6 deletions data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg
Expand Up @@ -421,7 +421,7 @@
[/message]
[message]
speaker=Gathor
message= _ "Nothing!? Even this magical piece of crap lets me down!"
message= _ "Nothing!? Even this magical piece of crap lets me down!"
[/message]
[message]
speaker=narrator
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[/filter]
[message]
speaker=unit
message= _ "All these years we stood guard... to protect these tunnels... and it comes to this..."
message= _ "All these years we stood guard... to protect these tunnels... and it comes to this..."
[/message]
[message]
speaker=narrator
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[/filter]
[message]
speaker=unit
message= _ "Ah! We aren't wandering the bowels o' the earth, this is crafted stone! It's very old though..."
message= _ "Ah! We aren't wandering the bowels o' the earth, this is crafted stone! It's very old though..."
[/message]
[/event]
[event]
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[message]
speaker=Thursagan
# wmllint: local spelling Khrakrahs
message= _ "Remember what Khrakrahs said, about this being a volcano? Well, it seems we're under the crater, sitting on the magma chamber... I think we should try to cause it to erupt."
message= _ "Remember what Khrakrahs said, about this being a volcano? Well, it seems we're under the crater, sitting on the magma chamber... I think we should try to cause it to erupt."
[/message]
[message]
speaker=Rugnur
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[/filter]
[message]
speaker=Rugnur
message= _ "Friends, brothers, this is a desperate situation, I need your help. Can we negotiate pay after we're back to safety?"
message= _ "Friends, brothers, this is a desperate situation, I need your help. Can we negotiate pay after we're back to safety?"
[/message]
[message]
speaker=narrator
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[/filter]
[message]
speaker=unit
message= _ "It's very hot here, above the lava. This bridge also seems rather delicate, I'd better not loiter here."
message= _ "It's very hot here, above the lava. This bridge also seems rather delicate, I'd better not loiter here."
[/message]
[/event]

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Expand Up @@ -575,7 +575,7 @@

[message]
speaker=Scylla
message= _ "Yesss, we remember the oath... Sssslay them all!" # wmllint: no spellcheck
message= _ "Yesss, we remember the oath... Sssslay them all!" # wmllint: no spellcheck
# leaving this here because it might have been a reference to the alien? It really isn't clear.
# message= _ "Sssslay them all! In the name of the Ssscaled One!" # wmllint: no spellcheck
[/message]
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[message]
speaker=Scylla
message= _ "Yesss, we remember the oath... Sssslay them all!" # wmllint: no spellcheck
message= _ "Yesss, we remember the oath... Sssslay them all!" # wmllint: no spellcheck
[/message]
[/then]
[/if]
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Expand Up @@ -3343,7 +3343,7 @@

[message]
speaker=Eloh
message= _ "You were weak and foolish, but I forgive you. You must remember, Kaleh, that without my guidance, your people would have died out years ago. Believe in me, I alone can save you."
message= _ "You were weak and foolish, but I forgive you. You must remember, Kaleh, that without my guidance, your people would have died out years ago. Believe in me, I alone can save you."
[/message]

[message]
Expand All @@ -3358,7 +3358,7 @@

[message]
speaker=Eloh
message= _ "Of course I am! Oh, how little you understand. Do not worry yourself with such distractions, come to me and all will be made clear."
message= _ "Of course I am! Oh, how little you understand. Do not worry yourself with such distractions, come to me and all will be made clear."
[/message]

[delay]
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[message]
speaker=Eloh
message= _ "You disappoint me, Kaleh. You are weak, and not worthy of my guidance... Do as you like, but know that while you may be the appointed leader of your people, I am your god, and you defy me at your peril!"
message= _ "You disappoint me, Kaleh. You are weak, and not worthy of my guidance... Do as you like, but know that while you may be the appointed leader of your people, I am your god, and you defy me at your peril!"
[/message]

[kill]
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{MOVE_UNIT (id=Dummy Unit7) 66 2}
[message]
speaker=Dummy Unit7
message= _ "Eastern scouts, reporting back! If you like sand and hot dust, there's plenty more out there! No water, or signs of others, we had to turn back."
message= _ "Eastern scouts, reporting back! If you like sand and hot dust, there's plenty more out there! No water, or signs of others, we had to turn back."
[/message]

[message]
speaker=Kaleh
message= _ "No shame in that, Jezhar. Of all the scouts, only Tanstafaal and Nym have yet to return."
message= _ "No shame in that, Jezhar. Of all the scouts, only Tanstafaal and Nym have yet to return."
[/message]

[message]
speaker=Zhul
message= _ "And that has me worried. What if-"
message= _ "And that has me worried. What if-"
[/message]

[move_unit_fake]
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[message]
speaker=Kaleh
message= _ "Things are coming to a head, Tanstafaal and our new friends are in trouble. Time is of the essence, so let’s move out as soon as possible."
message= _ "Things are coming to a head, Tanstafaal and our new friends are in trouble. Time is of the essence, so let’s move out as soon as possible."
[/message]

[kill]
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Expand Up @@ -248,7 +248,7 @@

[message]
speaker=Melusand
message= _ "Perhaps I should start at the beginning, for that is a good place to start. Make yourselves comfortable, this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as ‘The Golden Age’."
message= _ "Perhaps I should start at the beginning, for that is a good place to start. Make yourselves comfortable, this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as ‘The Golden Age’."
[/message]

{REPLACE_SCENARIO_MUSIC "revelation.ogg"}
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