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Dune Swordsman: tweak description
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nemaara committed Mar 15, 2020
1 parent b11f846 commit 3730eb9
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2 changes: 1 addition & 1 deletion data/core/units/dunefolk/Swordsman.cfg
Expand Up @@ -17,7 +17,7 @@ units/dunefolk/soldier/#enddef
advances_to=Dune Blademaster
cost=30
usage=fighter
description= _ "In a direct clash of large armies, the Dunefolk commonly encounter either densely packed ‘Shield Walls’ or heavily fortified enemy positions. Striking against these highly organized fronts can be quite challenging; an enemy formation might leave only small, brief gaps between shields and armor, while threatening a counterstrike with a thrust of spears and projectiles. Thus, Dunefolk swordplay places a heavy emphasis on power and more importantly, precision. A warrior might find only one chance to strike at an enemy, but an experienced Dune Swordsman is more than likely to seize the opportunity and make his strike count. Honing in with nearly unnatural accuracy, a contingent of of Swordsmen is enough to crack even the sternest of defenses."
description= _ "In a direct clash of large armies, the Dunefolk commonly encounter either densely packed ‘shield walls’ or heavily fortified enemy positions. Striking against these highly organized fronts can be quite challengingan enemy formation might leave only small, brief gaps between shields and armor while threatening a counterstrike with a thrust of spears and projectiles. Dunefolk swordplay thus places a heavy emphasis on power and more importantly, precision. A warrior might find only one chance to strike at an enemy, but an experienced swordsman is more than likely to seize the opportunity and make his strike count. Honing in with almost unnatural accuracy, a contingent of of swordsmen is enough to crack even the sternest of defenses."
{NOTE_MARKSMAN}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "{PATH_TEMP}swordsman.png" "{PATH_TEMP}swordsman.png" {SOUND_LIST:HUMAN_HIT} }
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