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DW: Remove [message]duration key since it does absolutely nothing
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CelticMinstrel committed Apr 6, 2018
1 parent 16dd9d5 commit 4213eaa
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1 change: 0 additions & 1 deletion data/campaigns/Dead_Water/scenarios/01_Invasion.cfg
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speaker=narrator
message= _ "You have few trained fighters, so you can only recruit three of each level 1 unit. There is no limit on citizens."
image=wesnoth-icon.png
duration=60
[/message]
[/event]

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2 changes: 0 additions & 2 deletions data/campaigns/Dead_Water/scenarios/04_Slavers.cfg
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[/message]

[message]
duration=30
speaker=narrator
image=wesnoth-icon.png
message= _ "Kai Krellis saw that it was so. The refugee merfolk, sore in their pride from fleeing their enemies, cheered his ultimatum and made ready to fight with a will."
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[/if]

[message]
duration=30
speaker=narrator
image=wesnoth-icon.png
message= _ "You can choose when the slaves come out of their villages and attack their captors. When you are ready, right click anywhere and select the slave revolt."
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